2020-10-11 21:46:15 +01:00
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[package]
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2021-06-21 23:31:56 +01:00
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name = "gameoflife"
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2020-10-11 21:46:15 +01:00
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version = "0.1.0"
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authors = ["aj <andrewjpack@gmail.com>"]
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edition = "2018"
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repository = "https://github.com/Sarsoo/game-of-life"
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[lib]
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crate-type = ["cdylib", "rlib"]
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[features]
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2020-10-12 00:10:54 +01:00
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default = ["console_error_panic_hook",
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"random_init"
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]
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random_init = ["rand", "rand_pcg"]
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2020-10-11 21:46:15 +01:00
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[dependencies]
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2021-06-21 22:41:48 +01:00
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wasm-bindgen = "0.2.74"
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rand = {version = "0.8.4", optional = true }
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rand_pcg = {version = "0.3.1", optional = true }
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2020-10-11 21:46:15 +01:00
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# The `console_error_panic_hook` crate provides better debugging of panics by
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# logging them with `console.error`. This is great for development, but requires
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# all the `std::fmt` and `std::panicking` infrastructure, so isn't great for
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# code size when deploying.
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console_error_panic_hook = { version = "0.1.6", optional = true }
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[dependencies.web-sys]
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version = "0.3.45"
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features = [
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"console",
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]
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2021-06-21 22:41:48 +01:00
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[dependencies.getrandom]
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2024-07-22 19:20:20 +01:00
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version = "*"
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2021-06-21 22:41:48 +01:00
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features = ["js"]
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2020-10-11 21:46:15 +01:00
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[dev-dependencies]
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2021-06-21 22:41:48 +01:00
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wasm-bindgen-test = "0.3.24"
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2020-10-11 21:46:15 +01:00
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[profile.release]
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# Tell `rustc` to optimize for small code size.
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opt-level = "s"
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[package.metadata.wasm-pack.profile.release]
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wasm-opt = false
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