mirror of
https://github.com/Sarsoo/csbindgen.git
synced 2024-12-23 06:56:27 +00:00
spell error
This commit is contained in:
parent
cee92d8130
commit
c4781ee653
@ -172,7 +172,7 @@ csbindgen::Builder::default()
|
|||||||
.csharp_use_function_pointer(true) // optional, default: true
|
.csharp_use_function_pointer(true) // optional, default: true
|
||||||
.csharp_disable_emit_dll_name(false) // optional, default: false
|
.csharp_disable_emit_dll_name(false) // optional, default: false
|
||||||
.csharp_imported_namespaces("MyLib") // optional, default: empty
|
.csharp_imported_namespaces("MyLib") // optional, default: empty
|
||||||
.csharp_generate_const_fliter (|_|false) // optional, default: `|_|false`
|
.csharp_generate_const_filter (|_|false) // optional, default: `|_|false`
|
||||||
.csharp_dll_name_if("UNITY_IOS && !UNITY_EDITOR", "__Internal") // optional, default: ""
|
.csharp_dll_name_if("UNITY_IOS && !UNITY_EDITOR", "__Internal") // optional, default: ""
|
||||||
.generate_csharp_file("../dotnet-sandbox/NativeMethods.cs") // required
|
.generate_csharp_file("../dotnet-sandbox/NativeMethods.cs") // required
|
||||||
.unwrap();
|
.unwrap();
|
||||||
@ -196,7 +196,7 @@ namespace {csharp_namespace}
|
|||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
{csharp_generate_const_fliter}
|
{csharp_generate_const_filter}
|
||||||
|
|
||||||
[DllImport(__DllName, EntryPoint = "{csharp_entry_point_prefix}LZ4_versionNumber", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
[DllImport(__DllName, EntryPoint = "{csharp_entry_point_prefix}LZ4_versionNumber", CallingConvention = CallingConvention.Cdecl, ExactSpelling = true)]
|
||||||
public static extern int {csharp_method_prefix}LZ4_versionNumber();
|
public static extern int {csharp_method_prefix}LZ4_versionNumber();
|
||||||
@ -207,7 +207,7 @@ namespace {csharp_namespace}
|
|||||||
|
|
||||||
`csharp_disable_emit_dll_name` is optional, if set to true then don't emit `const string __DllName`. It is useful for generate same class-name from different builder.
|
`csharp_disable_emit_dll_name` is optional, if set to true then don't emit `const string __DllName`. It is useful for generate same class-name from different builder.
|
||||||
|
|
||||||
`csharp_generate_const_fliter` is optional, if set a fliter fun, then generate fliter C# `const` field from Rust `const`.
|
`csharp_generate_const_filter` is optional, if set a fliter fun, then generate filter C# `const` field from Rust `const`.
|
||||||
|
|
||||||
`input_extern_file` and `input_bindgen_file` allow mulitple call, if you need to add dependent struct, use this.
|
`input_extern_file` and `input_bindgen_file` allow mulitple call, if you need to add dependent struct, use this.
|
||||||
|
|
||||||
|
@ -251,12 +251,12 @@ fn collect_fields_unnamed(fields: &syn::FieldsUnnamed) -> Vec<FieldMember> {
|
|||||||
result
|
result
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn collect_const(ast: &syn::File, result: &mut Vec<RustConst>,fliter:fn(const_name: &str) -> bool) {
|
pub fn collect_const(ast: &syn::File, result: &mut Vec<RustConst>,filter:fn(const_name: &str) -> bool) {
|
||||||
for item in depth_first_module_walk(&ast.items) {
|
for item in depth_first_module_walk(&ast.items) {
|
||||||
if let Item::Const(ct) = item {
|
if let Item::Const(ct) = item {
|
||||||
// pub const Ident: ty = expr
|
// pub const Ident: ty = expr
|
||||||
let const_name = ct.ident.to_string();
|
let const_name = ct.ident.to_string();
|
||||||
if fliter(const_name.as_str()) {
|
if filter(const_name.as_str()) {
|
||||||
|
|
||||||
let t = parse_type(&ct.ty);
|
let t = parse_type(&ct.ty);
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user