Pink/Assets/Graphics/Hero Knight - Pixel Art/Animations
2020-11-24 10:32:42 +00:00
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BlockFlash_AnimController.controller adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
BlockFlash_AnimController.controller.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00
BlockFlash.anim restructure assets, add second scene 2020-10-01 23:35:00 +01:00
BlockFlash.anim.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_AnimController.controller playing with input, updated to 20.1.14 2020-11-24 10:32:42 +00:00
HeroKnight_AnimController.controller.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_Attack1.anim restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_Attack1.anim.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_Attack2.anim restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_Attack2.anim.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_Attack3.anim restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_Attack3.anim.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_Block.anim restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_Block.anim.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_BlockIdle.anim restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_BlockIdle.anim.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_BlockNoEffect.anim restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_BlockNoEffect.anim.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_Death.anim restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_Death.anim.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_DeathNoBlood.anim restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_DeathNoBlood.anim.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_Fall.anim restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_Fall.anim.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_Hurt.anim restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_Hurt.anim.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_Idle.anim restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_Idle.anim.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_IdleBlock.anim restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_IdleBlock.anim.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_Jump.anim restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_Jump.anim.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_LedgeGrab.anim restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_LedgeGrab.anim.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_Roll.anim restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_Roll.anim.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_Run.anim restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_Run.anim.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_WallSlide.anim restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_WallSlide.anim.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00
SlideDust.anim restructure assets, add second scene 2020-10-01 23:35:00 +01:00
SlideDust.anim.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00
SlideDust.controller restructure assets, add second scene 2020-10-01 23:35:00 +01:00
SlideDust.controller.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00