.. |
AudioManager.asset
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initial commit
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2020-09-23 00:54:30 +01:00 |
ClusterInputManager.asset
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initial commit
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2020-09-23 00:54:30 +01:00 |
DynamicsManager.asset
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initial commit
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2020-09-23 00:54:30 +01:00 |
EditorBuildSettings.asset
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adding hero, migrating to input system, dissolve shader
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2020-10-06 20:25:14 +01:00 |
EditorSettings.asset
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initial commit
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2020-09-23 00:54:30 +01:00 |
GraphicsSettings.asset
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initial commit
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2020-09-23 00:54:30 +01:00 |
InputManager.asset
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initial commit
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2020-09-23 00:54:30 +01:00 |
NavMeshAreas.asset
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initial commit
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2020-09-23 00:54:30 +01:00 |
NetworkManager.asset
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initial commit
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2020-09-23 00:54:30 +01:00 |
PackageManagerSettings.asset
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initial commit
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2020-09-23 00:54:30 +01:00 |
Physics2DSettings.asset
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initial commit
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2020-09-23 00:54:30 +01:00 |
PresetManager.asset
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initial commit
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2020-09-23 00:54:30 +01:00 |
ProjectSettings.asset
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adding hero, migrating to input system, dissolve shader
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2020-10-06 20:25:14 +01:00 |
ProjectVersion.txt
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playing with input, updated to 20.1.14
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2020-11-24 10:32:42 +00:00 |
QualitySettings.asset
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initial commit
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2020-09-23 00:54:30 +01:00 |
TagManager.asset
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adding hero, migrating to input system, dissolve shader
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2020-10-06 20:25:14 +01:00 |
TimelineSettings.asset
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initial commit
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2020-09-23 00:54:30 +01:00 |
TimeManager.asset
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initial commit
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2020-09-23 00:54:30 +01:00 |
UnityConnectSettings.asset
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initial commit
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2020-09-23 00:54:30 +01:00 |
URPProjectSettings.asset
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initial commit
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2020-09-23 00:54:30 +01:00 |
VersionControlSettings.asset
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initial commit
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2020-09-23 00:54:30 +01:00 |
VFXManager.asset
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initial commit
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2020-09-23 00:54:30 +01:00 |
XRSettings.asset
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initial commit
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2020-09-23 00:54:30 +01:00 |