.. |
Graphics
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playing with input, updated to 20.1.14
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2020-11-24 10:32:42 +00:00 |
Materials
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playing with input, updated to 20.1.14
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2020-11-24 10:32:42 +00:00 |
Prefabs
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playing with input, updated to 20.1.14
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2020-11-24 10:32:42 +00:00 |
Render
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initial commit
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2020-09-23 00:54:30 +01:00 |
Scenes
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playing with input, updated to 20.1.14
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2020-11-24 10:32:42 +00:00 |
Scripts
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playing with input, updated to 20.1.14
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2020-11-24 10:32:42 +00:00 |
Signals
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proper camera shake, fruit animators, main menu
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2020-10-03 09:40:51 +01:00 |
TextMesh Pro
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proper camera shake, fruit animators, main menu
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2020-10-03 09:40:51 +01:00 |
Graphics.meta
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restructure assets, add second scene
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2020-10-01 23:35:00 +01:00 |
InputSystem.inputsettings.asset
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adding hero, migrating to input system, dissolve shader
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2020-10-06 20:25:14 +01:00 |
InputSystem.inputsettings.asset.meta
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adding hero, migrating to input system, dissolve shader
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2020-10-06 20:25:14 +01:00 |
Materials.meta
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initial commit
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2020-09-23 00:54:30 +01:00 |
Prefabs.meta
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added spawning and dying
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2020-10-01 18:11:43 +01:00 |
Render.meta
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initial commit
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2020-09-23 00:54:30 +01:00 |
Scenes.meta
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initial commit
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2020-09-23 00:54:30 +01:00 |
Scripts.meta
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initial commit
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2020-09-23 00:54:30 +01:00 |
Signals.meta
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proper camera shake, fruit animators, main menu
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2020-10-03 09:40:51 +01:00 |
TextMesh Pro.meta
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added spawning and dying
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2020-10-01 18:11:43 +01:00 |