[package] name = "gameoflife" version = "0.1.0" authors = ["aj "] edition = "2018" repository = "https://github.com/Sarsoo/game-of-life" [lib] crate-type = ["cdylib", "rlib"] [features] default = ["console_error_panic_hook", "random_init" ] random_init = ["rand", "rand_pcg"] [dependencies] wasm-bindgen = "0.2.74" rand = {version = "0.8.4", optional = true } rand_pcg = {version = "0.3.1", optional = true } # The `console_error_panic_hook` crate provides better debugging of panics by # logging them with `console.error`. This is great for development, but requires # all the `std::fmt` and `std::panicking` infrastructure, so isn't great for # code size when deploying. console_error_panic_hook = { version = "0.1.6", optional = true } [dependencies.web-sys] version = "0.3.45" features = [ "console", ] [dependencies.getrandom] version = "*" features = ["js"] [dev-dependencies] wasm-bindgen-test = "0.3.24" [profile.release] # Tell `rustc` to optimize for small code size. opt-level = "s" [package.metadata.wasm-pack.profile.release] wasm-opt = false