diff --git a/1376cfaff5963d8d2ecf.module.wasm b/1376cfaff5963d8d2ecf.module.wasm new file mode 100644 index 0000000..fdccc2c Binary files /dev/null and b/1376cfaff5963d8d2ecf.module.wasm differ diff --git a/6ae53ba00cfe81b078d8.module.wasm b/6ae53ba00cfe81b078d8.module.wasm deleted file mode 100644 index b91fedf..0000000 Binary files a/6ae53ba00cfe81b078d8.module.wasm and /dev/null differ diff --git a/CNAME b/CNAME deleted file mode 100644 index 6d9a7aa..0000000 --- a/CNAME +++ /dev/null @@ -1 +0,0 @@ -life.sarsoo.xyz \ No newline at end of file diff --git a/index_js.bootstrap.js b/index_js.bootstrap.js index cfe1a31..3f4f090 100644 --- a/index_js.bootstrap.js +++ b/index_js.bootstrap.js @@ -15,7 +15,7 @@ \*******************************/ /***/ ((module, __webpack_exports__, __webpack_require__) => { -eval("__webpack_require__.a(module, async (__webpack_handle_async_dependencies__, __webpack_async_result__) => { try {\n__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ \"Cell\": () => (/* binding */ Cell),\n/* harmony export */ \"Universe\": () => (/* binding */ Universe),\n/* harmony export */ \"__wbg_error_09919627ac0992f5\": () => (/* binding */ __wbg_error_09919627ac0992f5),\n/* harmony export */ \"__wbg_log_fbd13631356d44e4\": () => (/* binding */ __wbg_log_fbd13631356d44e4),\n/* harmony export */ \"__wbg_new_693216e109162396\": () => (/* binding */ __wbg_new_693216e109162396),\n/* harmony export */ \"__wbg_stack_0ddaca5d1abfb52f\": () => (/* binding */ __wbg_stack_0ddaca5d1abfb52f),\n/* harmony export */ \"__wbindgen_object_drop_ref\": () => (/* binding */ __wbindgen_object_drop_ref),\n/* harmony export */ \"__wbindgen_string_new\": () => (/* binding */ __wbindgen_string_new),\n/* harmony export */ \"__wbindgen_throw\": () => (/* binding */ __wbindgen_throw),\n/* harmony export */ \"init_game\": () => (/* binding */ init_game)\n/* harmony export */ });\n/* harmony import */ var _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./gameoflife_bg.wasm */ \"../pkg/gameoflife_bg.wasm\");\n/* module decorator */ module = __webpack_require__.hmd(module);\nvar __webpack_async_dependencies__ = __webpack_handle_async_dependencies__([_gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__]);\n_gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__ = (__webpack_async_dependencies__.then ? (await __webpack_async_dependencies__)() : __webpack_async_dependencies__)[0];\n\n\nconst heap = new Array(32).fill(undefined);\n\nheap.push(undefined, null, true, false);\n\nfunction getObject(idx) { return heap[idx]; }\n\nlet heap_next = heap.length;\n\nfunction dropObject(idx) {\n if (idx < 36) return;\n heap[idx] = heap_next;\n heap_next = idx;\n}\n\nfunction takeObject(idx) {\n const ret = getObject(idx);\n dropObject(idx);\n return ret;\n}\n\nconst lTextDecoder = typeof TextDecoder === 'undefined' ? (0, module.require)('util').TextDecoder : TextDecoder;\n\nlet cachedTextDecoder = new lTextDecoder('utf-8', { ignoreBOM: true, fatal: true });\n\ncachedTextDecoder.decode();\n\nlet cachegetUint8Memory0 = null;\nfunction getUint8Memory0() {\n if (cachegetUint8Memory0 === null || cachegetUint8Memory0.buffer !== _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.memory.buffer) {\n cachegetUint8Memory0 = new Uint8Array(_gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.memory.buffer);\n }\n return cachegetUint8Memory0;\n}\n\nfunction getStringFromWasm0(ptr, len) {\n return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len));\n}\n\nfunction addHeapObject(obj) {\n if (heap_next === heap.length) heap.push(heap.length + 1);\n const idx = heap_next;\n heap_next = heap[idx];\n\n heap[idx] = obj;\n return idx;\n}\n/**\n*/\nfunction init_game() {\n _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.init_game();\n}\n\nlet cachegetInt32Memory0 = null;\nfunction getInt32Memory0() {\n if (cachegetInt32Memory0 === null || cachegetInt32Memory0.buffer !== _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.memory.buffer) {\n cachegetInt32Memory0 = new Int32Array(_gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.memory.buffer);\n }\n return cachegetInt32Memory0;\n}\n\nlet WASM_VECTOR_LEN = 0;\n\nconst lTextEncoder = typeof TextEncoder === 'undefined' ? (0, module.require)('util').TextEncoder : TextEncoder;\n\nlet cachedTextEncoder = new lTextEncoder('utf-8');\n\nconst encodeString = (typeof cachedTextEncoder.encodeInto === 'function'\n ? function (arg, view) {\n return cachedTextEncoder.encodeInto(arg, view);\n}\n : function (arg, view) {\n const buf = cachedTextEncoder.encode(arg);\n view.set(buf);\n return {\n read: arg.length,\n written: buf.length\n };\n});\n\nfunction passStringToWasm0(arg, malloc, realloc) {\n\n if (realloc === undefined) {\n const buf = cachedTextEncoder.encode(arg);\n const ptr = malloc(buf.length);\n getUint8Memory0().subarray(ptr, ptr + buf.length).set(buf);\n WASM_VECTOR_LEN = buf.length;\n return ptr;\n }\n\n let len = arg.length;\n let ptr = malloc(len);\n\n const mem = getUint8Memory0();\n\n let offset = 0;\n\n for (; offset < len; offset++) {\n const code = arg.charCodeAt(offset);\n if (code > 0x7F) break;\n mem[ptr + offset] = code;\n }\n\n if (offset !== len) {\n if (offset !== 0) {\n arg = arg.slice(offset);\n }\n ptr = realloc(ptr, len, len = offset + arg.length * 3);\n const view = getUint8Memory0().subarray(ptr + offset, ptr + len);\n const ret = encodeString(arg, view);\n\n offset += ret.written;\n }\n\n WASM_VECTOR_LEN = offset;\n return ptr;\n}\n/**\n*/\nconst Cell = Object.freeze({ Dead:0,\"0\":\"Dead\",Alive:1,\"1\":\"Alive\", });\n/**\n*/\nclass Universe {\n\n static __wrap(ptr) {\n const obj = Object.create(Universe.prototype);\n obj.ptr = ptr;\n\n return obj;\n }\n\n __destroy_into_raw() {\n const ptr = this.ptr;\n this.ptr = 0;\n\n return ptr;\n }\n\n free() {\n const ptr = this.__destroy_into_raw();\n _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.__wbg_universe_free(ptr);\n }\n /**\n */\n tick() {\n _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.universe_tick(this.ptr);\n }\n /**\n * @param {number} width\n * @param {number} height\n * @param {number} rand_threshold\n * @param {number} seed\n * @returns {Universe}\n */\n static new(width, height, rand_threshold, seed) {\n var ret = _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.universe_new(width, height, rand_threshold, seed);\n return Universe.__wrap(ret);\n }\n /**\n * @returns {string}\n */\n render() {\n try {\n const retptr = _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.__wbindgen_add_to_stack_pointer(-16);\n _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.universe_render(retptr, this.ptr);\n var r0 = getInt32Memory0()[retptr / 4 + 0];\n var r1 = getInt32Memory0()[retptr / 4 + 1];\n return getStringFromWasm0(r0, r1);\n } finally {\n _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.__wbindgen_add_to_stack_pointer(16);\n _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.__wbindgen_free(r0, r1);\n }\n }\n /**\n * @returns {number}\n */\n width() {\n var ret = _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.universe_width(this.ptr);\n return ret >>> 0;\n }\n /**\n * @returns {number}\n */\n height() {\n var ret = _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.universe_height(this.ptr);\n return ret >>> 0;\n }\n /**\n * @returns {number}\n */\n cells() {\n var ret = _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.universe_cells(this.ptr);\n return ret;\n }\n /**\n */\n reset() {\n _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.universe_reset(this.ptr);\n }\n}\n\nfunction __wbindgen_object_drop_ref(arg0) {\n takeObject(arg0);\n};\n\nfunction __wbindgen_string_new(arg0, arg1) {\n var ret = getStringFromWasm0(arg0, arg1);\n return addHeapObject(ret);\n};\n\nfunction __wbg_new_693216e109162396() {\n var ret = new Error();\n return addHeapObject(ret);\n};\n\nfunction __wbg_stack_0ddaca5d1abfb52f(arg0, arg1) {\n var ret = getObject(arg1).stack;\n var ptr0 = passStringToWasm0(ret, _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.__wbindgen_malloc, _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.__wbindgen_realloc);\n var len0 = WASM_VECTOR_LEN;\n getInt32Memory0()[arg0 / 4 + 1] = len0;\n getInt32Memory0()[arg0 / 4 + 0] = ptr0;\n};\n\nfunction __wbg_error_09919627ac0992f5(arg0, arg1) {\n try {\n console.error(getStringFromWasm0(arg0, arg1));\n } finally {\n _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.__wbindgen_free(arg0, arg1);\n }\n};\n\nfunction __wbg_log_fbd13631356d44e4(arg0) {\n console.log(getObject(arg0));\n};\n\nfunction __wbindgen_throw(arg0, arg1) {\n throw new Error(getStringFromWasm0(arg0, arg1));\n};\n\n\n__webpack_async_result__();\n} catch(e) { __webpack_async_result__(e); } });\n\n//# sourceURL=webpack://game-of-life-web/../pkg/gameoflife_bg.js?"); +eval("__webpack_require__.a(module, async (__webpack_handle_async_dependencies__, __webpack_async_result__) => { try {\n__webpack_require__.r(__webpack_exports__);\n/* harmony export */ __webpack_require__.d(__webpack_exports__, {\n/* harmony export */ \"Cell\": () => (/* binding */ Cell),\n/* harmony export */ \"Universe\": () => (/* binding */ Universe),\n/* harmony export */ \"__wbg_error_09919627ac0992f5\": () => (/* binding */ __wbg_error_09919627ac0992f5),\n/* harmony export */ \"__wbg_log_e8ba7b992c7ad0eb\": () => (/* binding */ __wbg_log_e8ba7b992c7ad0eb),\n/* harmony export */ \"__wbg_new_693216e109162396\": () => (/* binding */ __wbg_new_693216e109162396),\n/* harmony export */ \"__wbg_stack_0ddaca5d1abfb52f\": () => (/* binding */ __wbg_stack_0ddaca5d1abfb52f),\n/* harmony export */ \"__wbindgen_object_drop_ref\": () => (/* binding */ __wbindgen_object_drop_ref),\n/* harmony export */ \"__wbindgen_string_new\": () => (/* binding */ __wbindgen_string_new),\n/* harmony export */ \"__wbindgen_throw\": () => (/* binding */ __wbindgen_throw),\n/* harmony export */ \"init_game\": () => (/* binding */ init_game)\n/* harmony export */ });\n/* harmony import */ var _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./gameoflife_bg.wasm */ \"../pkg/gameoflife_bg.wasm\");\n/* module decorator */ module = __webpack_require__.hmd(module);\nvar __webpack_async_dependencies__ = __webpack_handle_async_dependencies__([_gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__]);\n_gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__ = (__webpack_async_dependencies__.then ? (await __webpack_async_dependencies__)() : __webpack_async_dependencies__)[0];\n\n\nconst heap = new Array(32).fill(undefined);\n\nheap.push(undefined, null, true, false);\n\nfunction getObject(idx) { return heap[idx]; }\n\nlet heap_next = heap.length;\n\nfunction dropObject(idx) {\n if (idx < 36) return;\n heap[idx] = heap_next;\n heap_next = idx;\n}\n\nfunction takeObject(idx) {\n const ret = getObject(idx);\n dropObject(idx);\n return ret;\n}\n\nconst lTextDecoder = typeof TextDecoder === 'undefined' ? (0, module.require)('util').TextDecoder : TextDecoder;\n\nlet cachedTextDecoder = new lTextDecoder('utf-8', { ignoreBOM: true, fatal: true });\n\ncachedTextDecoder.decode();\n\nlet cachegetUint8Memory0 = null;\nfunction getUint8Memory0() {\n if (cachegetUint8Memory0 === null || cachegetUint8Memory0.buffer !== _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.memory.buffer) {\n cachegetUint8Memory0 = new Uint8Array(_gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.memory.buffer);\n }\n return cachegetUint8Memory0;\n}\n\nfunction getStringFromWasm0(ptr, len) {\n return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len));\n}\n\nfunction addHeapObject(obj) {\n if (heap_next === heap.length) heap.push(heap.length + 1);\n const idx = heap_next;\n heap_next = heap[idx];\n\n heap[idx] = obj;\n return idx;\n}\n/**\n*/\nfunction init_game() {\n _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.init_game();\n}\n\nlet cachegetInt32Memory0 = null;\nfunction getInt32Memory0() {\n if (cachegetInt32Memory0 === null || cachegetInt32Memory0.buffer !== _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.memory.buffer) {\n cachegetInt32Memory0 = new Int32Array(_gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.memory.buffer);\n }\n return cachegetInt32Memory0;\n}\n\nlet WASM_VECTOR_LEN = 0;\n\nconst lTextEncoder = typeof TextEncoder === 'undefined' ? (0, module.require)('util').TextEncoder : TextEncoder;\n\nlet cachedTextEncoder = new lTextEncoder('utf-8');\n\nconst encodeString = (typeof cachedTextEncoder.encodeInto === 'function'\n ? function (arg, view) {\n return cachedTextEncoder.encodeInto(arg, view);\n}\n : function (arg, view) {\n const buf = cachedTextEncoder.encode(arg);\n view.set(buf);\n return {\n read: arg.length,\n written: buf.length\n };\n});\n\nfunction passStringToWasm0(arg, malloc, realloc) {\n\n if (realloc === undefined) {\n const buf = cachedTextEncoder.encode(arg);\n const ptr = malloc(buf.length);\n getUint8Memory0().subarray(ptr, ptr + buf.length).set(buf);\n WASM_VECTOR_LEN = buf.length;\n return ptr;\n }\n\n let len = arg.length;\n let ptr = malloc(len);\n\n const mem = getUint8Memory0();\n\n let offset = 0;\n\n for (; offset < len; offset++) {\n const code = arg.charCodeAt(offset);\n if (code > 0x7F) break;\n mem[ptr + offset] = code;\n }\n\n if (offset !== len) {\n if (offset !== 0) {\n arg = arg.slice(offset);\n }\n ptr = realloc(ptr, len, len = offset + arg.length * 3);\n const view = getUint8Memory0().subarray(ptr + offset, ptr + len);\n const ret = encodeString(arg, view);\n\n offset += ret.written;\n }\n\n WASM_VECTOR_LEN = offset;\n return ptr;\n}\n/**\n*/\nconst Cell = Object.freeze({ Dead:0,\"0\":\"Dead\",Alive:1,\"1\":\"Alive\", });\n/**\n*/\nclass Universe {\n\n static __wrap(ptr) {\n const obj = Object.create(Universe.prototype);\n obj.ptr = ptr;\n\n return obj;\n }\n\n __destroy_into_raw() {\n const ptr = this.ptr;\n this.ptr = 0;\n\n return ptr;\n }\n\n free() {\n const ptr = this.__destroy_into_raw();\n _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.__wbg_universe_free(ptr);\n }\n /**\n */\n tick() {\n _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.universe_tick(this.ptr);\n }\n /**\n * @param {number} width\n * @param {number} height\n * @param {number} rand_threshold\n * @param {number} seed\n * @returns {Universe}\n */\n static new(width, height, rand_threshold, seed) {\n const ret = _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.universe_new(width, height, rand_threshold, seed);\n return Universe.__wrap(ret);\n }\n /**\n * @returns {string}\n */\n render() {\n try {\n const retptr = _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.__wbindgen_add_to_stack_pointer(-16);\n _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.universe_render(retptr, this.ptr);\n var r0 = getInt32Memory0()[retptr / 4 + 0];\n var r1 = getInt32Memory0()[retptr / 4 + 1];\n return getStringFromWasm0(r0, r1);\n } finally {\n _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.__wbindgen_add_to_stack_pointer(16);\n _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.__wbindgen_free(r0, r1);\n }\n }\n /**\n * @returns {number}\n */\n width() {\n const ret = _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.universe_width(this.ptr);\n return ret >>> 0;\n }\n /**\n * @returns {number}\n */\n height() {\n const ret = _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.universe_height(this.ptr);\n return ret >>> 0;\n }\n /**\n * @returns {number}\n */\n cells() {\n const ret = _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.universe_cells(this.ptr);\n return ret;\n }\n /**\n */\n reset() {\n _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.universe_reset(this.ptr);\n }\n}\n\nfunction __wbindgen_object_drop_ref(arg0) {\n takeObject(arg0);\n};\n\nfunction __wbindgen_string_new(arg0, arg1) {\n const ret = getStringFromWasm0(arg0, arg1);\n return addHeapObject(ret);\n};\n\nfunction __wbg_new_693216e109162396() {\n const ret = new Error();\n return addHeapObject(ret);\n};\n\nfunction __wbg_stack_0ddaca5d1abfb52f(arg0, arg1) {\n const ret = getObject(arg1).stack;\n const ptr0 = passStringToWasm0(ret, _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.__wbindgen_malloc, _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.__wbindgen_realloc);\n const len0 = WASM_VECTOR_LEN;\n getInt32Memory0()[arg0 / 4 + 1] = len0;\n getInt32Memory0()[arg0 / 4 + 0] = ptr0;\n};\n\nfunction __wbg_error_09919627ac0992f5(arg0, arg1) {\n try {\n console.error(getStringFromWasm0(arg0, arg1));\n } finally {\n _gameoflife_bg_wasm__WEBPACK_IMPORTED_MODULE_0__.__wbindgen_free(arg0, arg1);\n }\n};\n\nfunction __wbg_log_e8ba7b992c7ad0eb(arg0) {\n console.log(getObject(arg0));\n};\n\nfunction __wbindgen_throw(arg0, arg1) {\n throw new Error(getStringFromWasm0(arg0, arg1));\n};\n\n\n__webpack_async_result__();\n} catch(e) { __webpack_async_result__(e); } });\n\n//# sourceURL=webpack://game-of-life-web/../pkg/gameoflife_bg.js?"); /***/ }), @@ -35,7 +35,7 @@ eval("__webpack_require__.a(module, async (__webpack_handle_async_dependencies__ \*********************************/ /***/ ((module, exports, __webpack_require__) => { -eval("var __webpack_instantiate__ = ([WEBPACK_IMPORTED_MODULE_0]) => {\n\treturn __webpack_require__.v(exports, module.id, \"6ae53ba00cfe81b078d8\", {\n\t\t\"./gameoflife_bg.js\": {\n\t\t\t\"__wbindgen_object_drop_ref\": WEBPACK_IMPORTED_MODULE_0.__wbindgen_object_drop_ref,\n\t\t\t\"__wbindgen_string_new\": WEBPACK_IMPORTED_MODULE_0.__wbindgen_string_new,\n\t\t\t\"__wbg_new_693216e109162396\": WEBPACK_IMPORTED_MODULE_0.__wbg_new_693216e109162396,\n\t\t\t\"__wbg_stack_0ddaca5d1abfb52f\": WEBPACK_IMPORTED_MODULE_0.__wbg_stack_0ddaca5d1abfb52f,\n\t\t\t\"__wbg_error_09919627ac0992f5\": WEBPACK_IMPORTED_MODULE_0.__wbg_error_09919627ac0992f5,\n\t\t\t\"__wbg_log_fbd13631356d44e4\": WEBPACK_IMPORTED_MODULE_0.__wbg_log_fbd13631356d44e4,\n\t\t\t\"__wbindgen_throw\": WEBPACK_IMPORTED_MODULE_0.__wbindgen_throw\n\t\t}\n\t});\n}\n__webpack_require__.a(module, async (__webpack_handle_async_dependencies__, __webpack_async_result__) => {\n\ttry {\n\t/* harmony import */ var WEBPACK_IMPORTED_MODULE_0 = __webpack_require__(/*! ./gameoflife_bg.js */ \"../pkg/gameoflife_bg.js\");\n\tvar __webpack_async_dependencies__ = __webpack_handle_async_dependencies__([WEBPACK_IMPORTED_MODULE_0]);\n\tvar [WEBPACK_IMPORTED_MODULE_0] = __webpack_async_dependencies__.then ? (await __webpack_async_dependencies__)() : __webpack_async_dependencies__;\n\tawait __webpack_require__.v(exports, module.id, \"6ae53ba00cfe81b078d8\", {\n\t\t\"./gameoflife_bg.js\": {\n\t\t\t\"__wbindgen_object_drop_ref\": WEBPACK_IMPORTED_MODULE_0.__wbindgen_object_drop_ref,\n\t\t\t\"__wbindgen_string_new\": WEBPACK_IMPORTED_MODULE_0.__wbindgen_string_new,\n\t\t\t\"__wbg_new_693216e109162396\": WEBPACK_IMPORTED_MODULE_0.__wbg_new_693216e109162396,\n\t\t\t\"__wbg_stack_0ddaca5d1abfb52f\": WEBPACK_IMPORTED_MODULE_0.__wbg_stack_0ddaca5d1abfb52f,\n\t\t\t\"__wbg_error_09919627ac0992f5\": WEBPACK_IMPORTED_MODULE_0.__wbg_error_09919627ac0992f5,\n\t\t\t\"__wbg_log_fbd13631356d44e4\": WEBPACK_IMPORTED_MODULE_0.__wbg_log_fbd13631356d44e4,\n\t\t\t\"__wbindgen_throw\": WEBPACK_IMPORTED_MODULE_0.__wbindgen_throw\n\t\t}\n\t});\n\t__webpack_async_result__();\n\t} catch(e) { __webpack_async_result__(e); }\n}, 1);\n\n//# sourceURL=webpack://game-of-life-web/../pkg/gameoflife_bg.wasm?"); +eval("var __webpack_instantiate__ = ([WEBPACK_IMPORTED_MODULE_0]) => {\n\treturn __webpack_require__.v(exports, module.id, \"1376cfaff5963d8d2ecf\", {\n\t\t\"./gameoflife_bg.js\": {\n\t\t\t\"__wbindgen_object_drop_ref\": WEBPACK_IMPORTED_MODULE_0.__wbindgen_object_drop_ref,\n\t\t\t\"__wbindgen_string_new\": WEBPACK_IMPORTED_MODULE_0.__wbindgen_string_new,\n\t\t\t\"__wbg_new_693216e109162396\": WEBPACK_IMPORTED_MODULE_0.__wbg_new_693216e109162396,\n\t\t\t\"__wbg_stack_0ddaca5d1abfb52f\": WEBPACK_IMPORTED_MODULE_0.__wbg_stack_0ddaca5d1abfb52f,\n\t\t\t\"__wbg_error_09919627ac0992f5\": WEBPACK_IMPORTED_MODULE_0.__wbg_error_09919627ac0992f5,\n\t\t\t\"__wbg_log_e8ba7b992c7ad0eb\": WEBPACK_IMPORTED_MODULE_0.__wbg_log_e8ba7b992c7ad0eb,\n\t\t\t\"__wbindgen_throw\": WEBPACK_IMPORTED_MODULE_0.__wbindgen_throw\n\t\t}\n\t});\n}\n__webpack_require__.a(module, async (__webpack_handle_async_dependencies__, __webpack_async_result__) => {\n\ttry {\n\t/* harmony import */ var WEBPACK_IMPORTED_MODULE_0 = __webpack_require__(/*! ./gameoflife_bg.js */ \"../pkg/gameoflife_bg.js\");\n\tvar __webpack_async_dependencies__ = __webpack_handle_async_dependencies__([WEBPACK_IMPORTED_MODULE_0]);\n\tvar [WEBPACK_IMPORTED_MODULE_0] = __webpack_async_dependencies__.then ? 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