(function() {var implementors = {};
implementors["draught"] = [{"text":"impl Debug for MoveType","synthetic":false,"types":["draught::board::enums::MoveType"]},{"text":"impl Debug for Team","synthetic":false,"types":["draught::board::enums::Team"]},{"text":"impl Debug for Strength","synthetic":false,"types":["draught::board::enums::Strength"]},{"text":"impl Debug for SquareState","synthetic":false,"types":["draught::board::enums::SquareState"]},{"text":"impl Debug for Moveable","synthetic":false,"types":["draught::board::enums::Moveable"]},{"text":"impl Debug for Piece","synthetic":false,"types":["draught::board::Piece"]},{"text":"impl<T: Debug + Clone + Copy> Debug for Direction<T>","synthetic":false,"types":["draught::board::Direction"]},{"text":"impl Debug for Square","synthetic":false,"types":["draught::board::Square"]},{"text":"impl Debug for BrdIdx","synthetic":false,"types":["draught::board::BrdIdx"]},{"text":"impl Debug for Board","synthetic":false,"types":["draught::board::Board"]},{"text":"impl Debug for Game","synthetic":false,"types":["draught::game::Game"]},{"text":"impl Debug for Painter","synthetic":false,"types":["draught::paint::Painter"]},{"text":"impl Debug for Move","synthetic":false,"types":["draught::comp::Move"]},{"text":"impl Debug for BoardNode","synthetic":false,"types":["draught::comp::BoardNode"]},{"text":"impl Debug for Computer","synthetic":false,"types":["draught::comp::Computer"]}];
if (window.register_implementors) {window.register_implementors(implementors);} else {window.pending_implementors = implementors;}})()