This commit is contained in:
Sarsoo 2021-07-10 18:13:26 +00:00
parent 067e9d2fe1
commit 820fb0f690
11 changed files with 76 additions and 60 deletions

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

View File

@ -1,7 +1,7 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Board module for components related to the checkers board and game structure"><meta name="keywords" content="rust, rustlang, rust-lang, board"><title>draught::board - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../draught/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Module board</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#modules">Modules</a></li><li><a href="#structs">Structs</a></li><li><a href="#constants">Constants</a></li></ul></div><p class="location"><a href="../index.html">draught</a></p><div id="sidebar-vars" data-name="board" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">draught</a>::<wbr><a class="mod" href="">board</a><button id="copy-path" onclick="copy_path(this)"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/draught/board/mod.rs.html#1-801" title="goto source code">[src]</a></span></h1><div class="docblock"><p>Board module for components related to the checkers board and game structure</p>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">draught</a>::<wbr><a class="mod" href="">board</a><button id="copy-path" onclick="copy_path(this)"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/draught/board/mod.rs.html#1-805" title="goto source code">[src]</a></span></h1><div class="docblock"><p>Board module for components related to the checkers board and game structure</p>
</div><h2 id="modules" class="section-header"><a href="#modules">Modules</a></h2>
<table><tr class="module-item"><td><a class="mod" href="enums/index.html" title="draught::board::enums mod">enums</a></td><td class="docblock-short"></td></tr><tr class="module-item"><td><a class="mod" href="iter/index.html" title="draught::board::iter mod">iter</a></td><td class="docblock-short"></td></tr></table><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
<table><tr class="module-item"><td><a class="struct" href="struct.Board.html" title="draught::board::Board struct">Board</a></td><td class="docblock-short"><p>Single state of a checkers board</p>

File diff suppressed because one or more lines are too long

View File

@ -1,15 +1,15 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Rank 2 tensor index to identify a board square by row and column"><meta name="keywords" content="rust, rustlang, rust-lang, BrdIdx"><title>BrdIdx in draught::board - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../draught/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Struct BrdIdx</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.col">col</a><a href="#structfield.row">row</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.from">from</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Copy">Copy</a><a href="#impl-Debug">Debug</a><a href="#impl-Display">Display</a><a href="#impl-Eq">Eq</a><a href="#impl-From%3CBrdIdx%3E">From&lt;BrdIdx&gt;</a><a href="#impl-FromWasmAbi">FromWasmAbi</a><a href="#impl-IntoWasmAbi">IntoWasmAbi</a><a href="#impl-OptionFromWasmAbi">OptionFromWasmAbi</a><a href="#impl-OptionIntoWasmAbi">OptionIntoWasmAbi</a><a href="#impl-PartialEq%3CBrdIdx%3E">PartialEq&lt;BrdIdx&gt;</a><a href="#impl-RefFromWasmAbi">RefFromWasmAbi</a><a href="#impl-RefMutFromWasmAbi">RefMutFromWasmAbi</a><a href="#impl-StructuralEq">StructuralEq</a><a href="#impl-StructuralPartialEq">StructuralPartialEq</a><a href="#impl-WasmDescribe">WasmDescribe</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-ReturnWasmAbi">ReturnWasmAbi</a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-ToString">ToString</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a></div></div><p class="location"><a href="../index.html">draught</a>::<wbr><a href="index.html">board</a></p><div id="sidebar-vars" data-name="BrdIdx" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../draught/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Struct BrdIdx</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.col">col</a><a href="#structfield.row">row</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.eq">eq</a><a href="#method.from">from</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Clone">Clone</a><a href="#impl-Copy">Copy</a><a href="#impl-Debug">Debug</a><a href="#impl-Display">Display</a><a href="#impl-Eq">Eq</a><a href="#impl-From%3CBrdIdx%3E">From&lt;BrdIdx&gt;</a><a href="#impl-FromWasmAbi">FromWasmAbi</a><a href="#impl-IntoWasmAbi">IntoWasmAbi</a><a href="#impl-OptionFromWasmAbi">OptionFromWasmAbi</a><a href="#impl-OptionIntoWasmAbi">OptionIntoWasmAbi</a><a href="#impl-PartialEq%3CBrdIdx%3E">PartialEq&lt;BrdIdx&gt;</a><a href="#impl-RefFromWasmAbi">RefFromWasmAbi</a><a href="#impl-RefMutFromWasmAbi">RefMutFromWasmAbi</a><a href="#impl-StructuralEq">StructuralEq</a><a href="#impl-StructuralPartialEq">StructuralPartialEq</a><a href="#impl-WasmDescribe">WasmDescribe</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">Send</a><a href="#impl-Sync">Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-ReturnWasmAbi">ReturnWasmAbi</a><a href="#impl-ToOwned">ToOwned</a><a href="#impl-ToString">ToString</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a></div></div><p class="location"><a href="../index.html">draught</a>::<wbr><a href="index.html">board</a></p><div id="sidebar-vars" data-name="BrdIdx" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">draught</a>::<wbr><a href="index.html">board</a>::<wbr><a class="struct" href="">BrdIdx</a><button id="copy-path" onclick="copy_path(this)"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/draught/board/mod.rs.html#123-126" title="goto source code">[src]</a></span></h1><div class="docblock type-decl"><pre class="rust struct">pub struct BrdIdx {
pub row: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>,
pub col: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>,
}</pre></div><div class="docblock"><p>Rank 2 tensor index to identify a board square by row and column</p>
</div><h2 id="fields" class="fields small-section-header">
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.row" class="structfield small-section-header"><a href="#structfield.row" class="anchor field"></a><code>row: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code></span><span id="structfield.col" class="structfield small-section-header"><a href="#structfield.col" class="anchor field"></a><code>col: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/draught/board/mod.rs.html#129-136" title="goto source code">[src]</a></h3></summary><div class="impl-items"><h4 id="method.from" class="method"><code>pub fn <a href="#method.from" class="fnname">from</a>(row: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, col: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>) -&gt; <a class="struct" href="struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a></code><a href="#method.from" class="anchor"></a><a class="srclink" href="../../src/draught/board/mod.rs.html#131-135" title="goto source code">[src]</a></h4></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../../src/draught/board/mod.rs.html#122" title="goto source code">[src]</a></h3></summary><div class="impl-items"><h4 id="method.clone" class="method hidden trait-impl"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="struct" href="struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a></code><a href="#method.clone" class="anchor"></a><a class="srclink" href="../../src/draught/board/mod.rs.html#122" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.row" class="structfield small-section-header"><a href="#structfield.row" class="anchor field"></a><code>row: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code></span><span id="structfield.col" class="structfield small-section-header"><a href="#structfield.col" class="anchor field"></a><code>col: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/draught/board/mod.rs.html#129-140" title="goto source code">[src]</a></h3></summary><div class="impl-items"><h4 id="method.from" class="method"><code>pub fn <a href="#method.from" class="fnname">from</a>(row: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, col: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>) -&gt; <a class="struct" href="struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a></code><a href="#method.from" class="anchor"></a><a class="srclink" href="../../src/draught/board/mod.rs.html#131-135" title="goto source code">[src]</a></h4><h4 id="method.eq" class="method"><code>pub fn <a href="#method.eq" class="fnname">eq</a>(&amp;self, other: &amp;<a class="struct" href="struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a href="#method.eq" class="anchor"></a><a class="srclink" href="../../src/draught/board/mod.rs.html#137-139" title="goto source code">[src]</a></h4></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><h3 id="impl-Clone" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html" title="trait core::clone::Clone">Clone</a> for <a class="struct" href="struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a></code><a href="#impl-Clone" class="anchor"></a><a class="srclink" href="../../src/draught/board/mod.rs.html#122" title="goto source code">[src]</a></h3></summary><div class="impl-items"><h4 id="method.clone" class="method hidden trait-impl"><code>fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone" class="fnname">clone</a>(&amp;self) -&gt; <a class="struct" href="struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a></code><a href="#method.clone" class="anchor"></a><a class="srclink" href="../../src/draught/board/mod.rs.html#122" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns a copy of the value. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#tymethod.clone">Read more</a></p>
</div><h4 id="method.clone_from" class="method hidden trait-impl"><code>pub fn <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from" class="fnname">clone_from</a>(&amp;mut self, source: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.reference.html">&amp;</a>Self)</code><span class="since" title="Stable since Rust version 1.0.0">1.0.0</span><a href="#method.clone_from" class="anchor"></a><a class="srclink" href="https://doc.rust-lang.org/nightly/src/core/clone.rs.html#130" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs copy-assignment from <code>source</code>. <a href="https://doc.rust-lang.org/nightly/core/clone/trait.Clone.html#method.clone_from">Read more</a></p>
</div></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../../src/draught/board/mod.rs.html#122" title="goto source code">[src]</a></h3></summary><div class="impl-items"><h4 id="method.fmt" class="method hidden trait-impl"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a href="#method.fmt" class="anchor"></a><a class="srclink" href="../../src/draught/board/mod.rs.html#122" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><h3 id="impl-Display" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Display.html" title="trait core::fmt::Display">Display</a> for <a class="struct" href="struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a></code><a href="#impl-Display" class="anchor"></a><a class="srclink" href="../../src/draught/board/mod.rs.html#138-142" title="goto source code">[src]</a></h3></summary><div class="impl-items"><h4 id="method.fmt-1" class="method hidden trait-impl"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Display.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a href="#method.fmt-1" class="anchor"></a><a class="srclink" href="../../src/draught/board/mod.rs.html#139-141" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Display.html#tymethod.fmt">Read more</a></p>
</div></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><h3 id="impl-Display" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Display.html" title="trait core::fmt::Display">Display</a> for <a class="struct" href="struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a></code><a href="#impl-Display" class="anchor"></a><a class="srclink" href="../../src/draught/board/mod.rs.html#142-146" title="goto source code">[src]</a></h3></summary><div class="impl-items"><h4 id="method.fmt-1" class="method hidden trait-impl"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Display.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a href="#method.fmt-1" class="anchor"></a><a class="srclink" href="../../src/draught/board/mod.rs.html#143-145" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Display.html#tymethod.fmt">Read more</a></p>
</div></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><h3 id="impl-From%3CBrdIdx%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;<a class="struct" href="struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a>&gt; for <a class="struct" href="https://docs.rs/wasm-bindgen/0.2/wasm_bindgen/struct.JsValue.html" title="struct wasm_bindgen::JsValue">JsValue</a></code><a href="#impl-From%3CBrdIdx%3E" class="anchor"></a><a class="srclink" href="../../src/draught/board/mod.rs.html#121" title="goto source code">[src]</a></h3></summary><div class="impl-items"><h4 id="method.from-1" class="method hidden trait-impl"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(value: <a class="struct" href="struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a>) -&gt; Self</code><a href="#method.from-1" class="anchor"></a><a class="srclink" href="../../src/draught/board/mod.rs.html#121" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
</div></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><h3 id="impl-FromWasmAbi" class="impl"><code class="in-band">impl <a class="trait" href="https://docs.rs/wasm-bindgen/0.2/wasm_bindgen/convert/traits/trait.FromWasmAbi.html" title="trait wasm_bindgen::convert::traits::FromWasmAbi">FromWasmAbi</a> for <a class="struct" href="struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a></code><a href="#impl-FromWasmAbi" class="anchor"></a><a class="srclink" href="../../src/draught/board/mod.rs.html#121" title="goto source code">[src]</a></h3></summary><div class="impl-items"><h4 id="associatedtype.Abi-1" class="type trait-impl"><code>type <a href="https://docs.rs/wasm-bindgen/0.2/wasm_bindgen/convert/traits/trait.FromWasmAbi.html#associatedtype.Abi" class="type">Abi</a> = <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u32.html">u32</a></code><a href="#associatedtype.Abi-1" class="anchor"></a></h4><div class='docblock'><p>The wasm ABI type that this converts from when coming back out from the
ABI boundary. <a href="https://docs.rs/wasm-bindgen/0.2/wasm_bindgen/convert/traits/trait.FromWasmAbi.html#associatedtype.Abi">Read more</a></p>
@ -23,7 +23,7 @@ deserialized as <code>None</code>, and otherwise it will be passed to
<code>FromWasmAbi</code>. <a href="https://docs.rs/wasm-bindgen/0.2/wasm_bindgen/convert/traits/trait.OptionFromWasmAbi.html#tymethod.is_none">Read more</a></p>
</div></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><h3 id="impl-OptionIntoWasmAbi" class="impl"><code class="in-band">impl <a class="trait" href="https://docs.rs/wasm-bindgen/0.2/wasm_bindgen/convert/traits/trait.OptionIntoWasmAbi.html" title="trait wasm_bindgen::convert::traits::OptionIntoWasmAbi">OptionIntoWasmAbi</a> for <a class="struct" href="struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a></code><a href="#impl-OptionIntoWasmAbi" class="anchor"></a><a class="srclink" href="../../src/draught/board/mod.rs.html#121" title="goto source code">[src]</a></h3></summary><div class="impl-items"><h4 id="method.none" class="method hidden trait-impl"><code>fn <a href="https://docs.rs/wasm-bindgen/0.2/wasm_bindgen/convert/traits/trait.OptionIntoWasmAbi.html#tymethod.none" class="fnname">none</a>() -&gt; Self::<a class="type" href="https://docs.rs/wasm-bindgen/0.2/wasm_bindgen/convert/traits/trait.IntoWasmAbi.html#associatedtype.Abi" title="type wasm_bindgen::convert::traits::IntoWasmAbi::Abi">Abi</a></code><a href="#method.none" class="anchor"></a><a class="srclink" href="../../src/draught/board/mod.rs.html#121" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Returns an ABI instance indicating “none”, which JS will interpret as
the <code>None</code> branch of this option. <a href="https://docs.rs/wasm-bindgen/0.2/wasm_bindgen/convert/traits/trait.OptionIntoWasmAbi.html#tymethod.none">Read more</a></p>
</div></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><h3 id="impl-PartialEq%3CBrdIdx%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a>&lt;<a class="struct" href="struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a>&gt; for <a class="struct" href="struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a></code><a href="#impl-PartialEq%3CBrdIdx%3E" class="anchor"></a><a class="srclink" href="../../src/draught/board/mod.rs.html#122" title="goto source code">[src]</a></h3></summary><div class="impl-items"><h4 id="method.eq" class="method hidden trait-impl"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq" class="fnname">eq</a>(&amp;self, other: &amp;<a class="struct" href="struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a href="#method.eq" class="anchor"></a><a class="srclink" href="../../src/draught/board/mod.rs.html#122" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used
</div></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><h3 id="impl-PartialEq%3CBrdIdx%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html" title="trait core::cmp::PartialEq">PartialEq</a>&lt;<a class="struct" href="struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a>&gt; for <a class="struct" href="struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a></code><a href="#impl-PartialEq%3CBrdIdx%3E" class="anchor"></a><a class="srclink" href="../../src/draught/board/mod.rs.html#122" title="goto source code">[src]</a></h3></summary><div class="impl-items"><h4 id="method.eq-1" class="method hidden trait-impl"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq" class="fnname">eq</a>(&amp;self, other: &amp;<a class="struct" href="struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a href="#method.eq-1" class="anchor"></a><a class="srclink" href="../../src/draught/board/mod.rs.html#122" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>self</code> and <code>other</code> values to be equal, and is used
by <code>==</code>. <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#tymethod.eq">Read more</a></p>
</div><h4 id="method.ne" class="method hidden trait-impl"><code>fn <a href="https://doc.rust-lang.org/nightly/core/cmp/trait.PartialEq.html#method.ne" class="fnname">ne</a>(&amp;self, other: &amp;<a class="struct" href="struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a>) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.bool.html">bool</a></code><a href="#method.ne" class="anchor"></a><a class="srclink" href="../../src/draught/board/mod.rs.html#122" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>This method tests for <code>!=</code>.</p>
</div></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><h3 id="impl-RefFromWasmAbi" class="impl"><code class="in-band">impl <a class="trait" href="https://docs.rs/wasm-bindgen/0.2/wasm_bindgen/convert/traits/trait.RefFromWasmAbi.html" title="trait wasm_bindgen::convert::traits::RefFromWasmAbi">RefFromWasmAbi</a> for <a class="struct" href="struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a></code><a href="#impl-RefFromWasmAbi" class="anchor"></a><a class="srclink" href="../../src/draught/board/mod.rs.html#121" title="goto source code">[src]</a></h3></summary><div class="impl-items"><h4 id="associatedtype.Abi" class="type trait-impl"><code>type <a href="https://docs.rs/wasm-bindgen/0.2/wasm_bindgen/convert/traits/trait.RefFromWasmAbi.html#associatedtype.Abi" class="type">Abi</a> = <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u32.html">u32</a></code><a href="#associatedtype.Abi" class="anchor"></a></h4><div class='docblock'><p>The wasm ABI type references to <code>Self</code> are recovered from.</p>

View File

@ -1,7 +1,7 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Top-level object for managing [`Board`]s, applying and managing turns"><meta name="keywords" content="rust, rustlang, rust-lang, game"><title>draught::game - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc mod"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../draught/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Module game</p><div class="sidebar-elems"><div class="block items"><ul><li><a href="#structs">Structs</a></li></ul></div><p class="location"><a href="../index.html">draught</a></p><div id="sidebar-vars" data-name="game" data-ty="mod" data-relpath="../"></div><script defer src="../sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">draught</a>::<wbr><a class="mod" href="">game</a><button id="copy-path" onclick="copy_path(this)"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/draught/game/mod.rs.html#1-145" title="goto source code">[src]</a></span></h1><div class="docblock"><p>Top-level object for managing <a href="../board/struct.Board.html" title="Board"><code>Board</code></a>s, applying and managing turns</p>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Module <a href="../index.html">draught</a>::<wbr><a class="mod" href="">game</a><button id="copy-path" onclick="copy_path(this)"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/draught/game/mod.rs.html#1-149" title="goto source code">[src]</a></span></h1><div class="docblock"><p>Top-level object for managing <a href="../board/struct.Board.html" title="Board"><code>Board</code></a>s, applying and managing turns</p>
</div><h2 id="structs" class="section-header"><a href="#structs">Structs</a></h2>
<table><tr class="module-item"><td><a class="struct" href="struct.Game.html" title="draught::game::Game struct">Game</a></td><td class="docblock-short"><p>Root-level structure for managing the game as a collection of board states</p>
</td></tr></table></section><section id="search" class="content hidden"></section><div id="rustdoc-vars" data-root-path="../../" data-current-crate="draught" data-search-index-js="../../search-index.js" data-search-js="../../search.js"></div>

View File

@ -1,6 +1,6 @@
<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="Root-level structure for managing the game as a collection of board states"><meta name="keywords" content="rust, rustlang, rust-lang, Game"><title>Game in draught::game - Rust</title><link rel="stylesheet" type="text/css" href="../../normalize.css"><link rel="stylesheet" type="text/css" href="../../rustdoc.css" id="mainThemeStyle"><link rel="stylesheet" type="text/css" href="../../light.css" id="themeStyle"><link rel="stylesheet" type="text/css" href="../../dark.css" disabled ><link rel="stylesheet" type="text/css" href="../../ayu.css" disabled ><script id="default-settings"></script><script src="../../storage.js"></script><script src="../../crates.js"></script><noscript><link rel="stylesheet" href="../../noscript.css"></noscript><link rel="icon" type="image/svg+xml" href="../../favicon.svg">
<link rel="alternate icon" type="image/png" href="../../favicon-16x16.png">
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../draught/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Struct Game</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.current">current</a><a href="#structfield.painter">painter</a><a href="#structfield.previous_boards">previous_boards</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.current_board">current_board</a><a href="#method.current_board_cells">current_board_cells</a><a href="#method.current_board_len">current_board_len</a><a href="#method.current_turn">current_turn</a><a href="#method.draw">draw</a><a href="#method.execute_jump">execute_jump</a><a href="#method.execute_move">execute_move</a><a href="#method.make_move">make_move</a><a href="#method.new">new</a><a href="#method.new_with_canvas">new_with_canvas</a><a href="#method.previous_board">previous_board</a><a href="#method.push_new_board">push_new_board</a><a href="#method.set_current">set_current</a><a href="#method.set_painter">set_painter</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Debug">Debug</a><a href="#impl-Display">Display</a><a href="#impl-From%3CGame%3E">From&lt;Game&gt;</a><a href="#impl-FromWasmAbi">FromWasmAbi</a><a href="#impl-IntoWasmAbi">IntoWasmAbi</a><a href="#impl-OptionFromWasmAbi">OptionFromWasmAbi</a><a href="#impl-OptionIntoWasmAbi">OptionIntoWasmAbi</a><a href="#impl-RefFromWasmAbi">RefFromWasmAbi</a><a href="#impl-RefMutFromWasmAbi">RefMutFromWasmAbi</a><a href="#impl-WasmDescribe">WasmDescribe</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-ReturnWasmAbi">ReturnWasmAbi</a><a href="#impl-ToString">ToString</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a></div></div><p class="location"><a href="../index.html">draught</a>::<wbr><a href="index.html">game</a></p><div id="sidebar-vars" data-name="Game" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<link rel="alternate icon" type="image/png" href="../../favicon-32x32.png"><style type="text/css">#crate-search{background-image:url("../../down-arrow.svg");}</style></head><body class="rustdoc struct"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="sidebar"><div class="sidebar-menu" role="button">&#9776;</div><a href='../../draught/index.html'><div class='logo-container rust-logo'><img src='../../rust-logo.png' alt='logo'></div></a><p class="location">Struct Game</p><div class="sidebar-elems"><div class="block items"><a class="sidebar-title" href="#fields">Fields</a><div class="sidebar-links"><a href="#structfield.current">current</a><a href="#structfield.painter">painter</a><a href="#structfield.previous_boards">previous_boards</a></div><a class="sidebar-title" href="#implementations">Methods</a><div class="sidebar-links"><a href="#method.current_board">current_board</a><a href="#method.current_board_cells">current_board_cells</a><a href="#method.current_board_len">current_board_len</a><a href="#method.current_cell_state">current_cell_state</a><a href="#method.current_turn">current_turn</a><a href="#method.draw">draw</a><a href="#method.execute_jump">execute_jump</a><a href="#method.execute_move">execute_move</a><a href="#method.make_move">make_move</a><a href="#method.new">new</a><a href="#method.new_with_canvas">new_with_canvas</a><a href="#method.previous_board">previous_board</a><a href="#method.push_new_board">push_new_board</a><a href="#method.set_current">set_current</a><a href="#method.set_painter">set_painter</a></div><a class="sidebar-title" href="#trait-implementations">Trait Implementations</a><div class="sidebar-links"><a href="#impl-Debug">Debug</a><a href="#impl-Display">Display</a><a href="#impl-From%3CGame%3E">From&lt;Game&gt;</a><a href="#impl-FromWasmAbi">FromWasmAbi</a><a href="#impl-IntoWasmAbi">IntoWasmAbi</a><a href="#impl-OptionFromWasmAbi">OptionFromWasmAbi</a><a href="#impl-OptionIntoWasmAbi">OptionIntoWasmAbi</a><a href="#impl-RefFromWasmAbi">RefFromWasmAbi</a><a href="#impl-RefMutFromWasmAbi">RefMutFromWasmAbi</a><a href="#impl-WasmDescribe">WasmDescribe</a></div><a class="sidebar-title" href="#synthetic-implementations">Auto Trait Implementations</a><div class="sidebar-links"><a href="#impl-RefUnwindSafe">RefUnwindSafe</a><a href="#impl-Send">!Send</a><a href="#impl-Sync">!Sync</a><a href="#impl-Unpin">Unpin</a><a href="#impl-UnwindSafe">UnwindSafe</a></div><a class="sidebar-title" href="#blanket-implementations">Blanket Implementations</a><div class="sidebar-links"><a href="#impl-Any">Any</a><a href="#impl-Borrow%3CT%3E">Borrow&lt;T&gt;</a><a href="#impl-BorrowMut%3CT%3E">BorrowMut&lt;T&gt;</a><a href="#impl-From%3CT%3E">From&lt;T&gt;</a><a href="#impl-Into%3CU%3E">Into&lt;U&gt;</a><a href="#impl-ReturnWasmAbi">ReturnWasmAbi</a><a href="#impl-ToString">ToString</a><a href="#impl-TryFrom%3CU%3E">TryFrom&lt;U&gt;</a><a href="#impl-TryInto%3CU%3E">TryInto&lt;U&gt;</a></div></div><p class="location"><a href="../index.html">draught</a>::<wbr><a href="index.html">game</a></p><div id="sidebar-vars" data-name="Game" data-ty="struct" data-relpath=""></div><script defer src="sidebar-items.js"></script></div></nav><div class="theme-picker"><button id="theme-picker" aria-label="Pick another theme!" aria-haspopup="menu"><img src="../../brush.svg" width="18" height="18" alt="Pick another theme!"></button><div id="theme-choices" role="menu"></div></div><nav class="sub"><form class="search-form"><div class="search-container"><div><select id="crate-search"><option value="All crates">All crates</option></select><input class="search-input" name="search" disabled autocomplete="off" spellcheck="false" placeholder="Click or press S to search, ? for more options…" type="search"></div><button type="button" class="help-button">?</button>
<a id="settings-menu" href="../../settings.html"><img src="../../wheel.svg" width="18" height="18" alt="Change settings"></a></div></form></nav><section id="main" class="content"><h1 class="fqn"><span class="in-band">Struct <a href="../index.html">draught</a>::<wbr><a href="index.html">game</a>::<wbr><a class="struct" href="">Game</a><button id="copy-path" onclick="copy_path(this)"></button></span><span class="out-of-band"><span id="render-detail"><a id="toggle-all-docs" href="javascript:void(0)" title="collapse all docs">[<span class="inner">&#x2212;</span>]</a></span><a class="srclink" href="../../src/draught/game/mod.rs.html#24-28" title="goto source code">[src]</a></span></h1><div class="docblock type-decl"><pre class="rust struct">pub struct Game {
current: <a class="struct" href="../board/struct.Board.html" title="struct draught::board::Board">Board</a>,
previous_boards: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../board/struct.Board.html" title="struct draught::board::Board">Board</a>&gt;,
@ -9,16 +9,16 @@
</div><h2 id="fields" class="fields small-section-header">
Fields<a href="#fields" class="anchor"></a></h2><span id="structfield.current" class="structfield small-section-header"><a href="#structfield.current" class="anchor field"></a><code>current: <a class="struct" href="../board/struct.Board.html" title="struct draught::board::Board">Board</a></code></span><span id="structfield.previous_boards" class="structfield small-section-header"><a href="#structfield.previous_boards" class="anchor field"></a><code>previous_boards: <a class="struct" href="https://doc.rust-lang.org/nightly/alloc/vec/struct.Vec.html" title="struct alloc::vec::Vec">Vec</a>&lt;<a class="struct" href="../board/struct.Board.html" title="struct draught::board::Board">Board</a>&gt;</code></span><span id="structfield.painter" class="structfield small-section-header"><a href="#structfield.painter" class="anchor field"></a><code>painter: <a class="enum" href="https://doc.rust-lang.org/nightly/core/option/enum.Option.html" title="enum core::option::Option">Option</a>&lt;<a class="struct" href="../paint/struct.Painter.html" title="struct draught::paint::Painter">Painter</a>&gt;</code></span><h2 id="implementations" class="small-section-header">Implementations<a href="#implementations" class="anchor"></a></h2><details class="rustdoc-toggle implementors-toggle" open><summary><h3 id="impl" class="impl"><code class="in-band">impl <a class="struct" href="struct.Game.html" title="struct draught::game::Game">Game</a></code><a href="#impl" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#30-40" title="goto source code">[src]</a></h3></summary><div class="impl-items"><h4 id="method.previous_board" class="method"><code>pub fn <a href="#method.previous_board" class="fnname">previous_board</a>(&amp;self, turn: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>) -&gt; &amp;<a class="struct" href="../board/struct.Board.html" title="struct draught::board::Board">Board</a></code><a href="#method.previous_board" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#32-34" title="goto source code">[src]</a></h4><div class="docblock"><p>Get a read-only copy of a previous turns board</p>
</div><h4 id="method.current_board" class="method"><code>pub fn <a href="#method.current_board" class="fnname">current_board</a>(&amp;self) -&gt; &amp;<a class="struct" href="../board/struct.Board.html" title="struct draught::board::Board">Board</a></code><a href="#method.current_board" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#37-39" title="goto source code">[src]</a></h4><div class="docblock"><p>Set current board to given</p>
</div></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><h3 id="impl-1" class="impl"><code class="in-band">impl <a class="struct" href="struct.Game.html" title="struct draught::game::Game">Game</a></code><a href="#impl-1" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#43-139" title="goto source code">[src]</a></h3></summary><div class="impl-items"><h4 id="method.current_board_cells" class="method"><code>pub fn <a href="#method.current_board_cells" class="fnname">current_board_cells</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.pointer.html">*const </a><a class="struct" href="../board/struct.Square.html" title="struct draught::board::Square">Square</a></code><a href="#method.current_board_cells" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#45-47" title="goto source code">[src]</a></h4><div class="docblock"><p>Get pointer to current boards squares</p>
</div></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><h3 id="impl-1" class="impl"><code class="in-band">impl <a class="struct" href="struct.Game.html" title="struct draught::game::Game">Game</a></code><a href="#impl-1" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#43-143" title="goto source code">[src]</a></h3></summary><div class="impl-items"><h4 id="method.current_board_cells" class="method"><code>pub fn <a href="#method.current_board_cells" class="fnname">current_board_cells</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.pointer.html">*const </a><a class="struct" href="../board/struct.Square.html" title="struct draught::board::Square">Square</a></code><a href="#method.current_board_cells" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#45-47" title="goto source code">[src]</a></h4><div class="docblock"><p>Get pointer to current boards squares</p>
</div><h4 id="method.current_board_len" class="method"><code>pub fn <a href="#method.current_board_len" class="fnname">current_board_len</a>(&amp;self) -&gt; <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a></code><a href="#method.current_board_len" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#50-52" title="goto source code">[src]</a></h4><div class="docblock"><p>Get pointer to current boards squares</p>
</div><h4 id="method.current_turn" class="method"><code>pub fn <a href="#method.current_turn" class="fnname">current_turn</a>(&amp;self) -&gt; <a class="enum" href="../board/enums/enum.Team.html" title="enum draught::board::enums::Team">Team</a></code><a href="#method.current_turn" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#55-57" title="goto source code">[src]</a></h4><div class="docblock"><p>Current turns team</p>
</div><h4 id="method.make_move" class="method"><code>pub fn <a href="#method.make_move" class="fnname">make_move</a>(&amp;mut self, from: <a class="struct" href="../board/struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a>, to: <a class="struct" href="../board/struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a>) -&gt; <a class="enum" href="../board/enums/enum.Moveable.html" title="enum draught::board::enums::Moveable">Moveable</a></code><a href="#method.make_move" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#60-81" title="goto source code">[src]</a></h4><div class="docblock"><p>Attempt to make a move given a source and destination index</p>
</div><h4 id="method.execute_move" class="method"><code>pub fn <a href="#method.execute_move" class="fnname">execute_move</a>(&amp;mut self, from: <a class="struct" href="../board/struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a>, to: <a class="struct" href="../board/struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a>)</code><a href="#method.execute_move" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#84-87" title="goto source code">[src]</a></h4><div class="docblock"><p>Update board state with given move and push new board into current state</p>
</div><h4 id="method.execute_jump" class="method"><code>pub fn <a href="#method.execute_jump" class="fnname">execute_jump</a>(&amp;mut self, from: <a class="struct" href="../board/struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a>, to: <a class="struct" href="../board/struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a>)</code><a href="#method.execute_jump" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#90-93" title="goto source code">[src]</a></h4><div class="docblock"><p>Update board state with given jump move and push new board into current state</p>
</div><h4 id="method.push_new_board" class="method"><code>pub fn <a href="#method.push_new_board" class="fnname">push_new_board</a>(&amp;mut self, board: <a class="struct" href="../board/struct.Board.html" title="struct draught::board::Board">Board</a>)</code><a href="#method.push_new_board" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#96-99" title="goto source code">[src]</a></h4><div class="docblock"><p>Push current board into the previous turns and set given board to current</p>
</div><h4 id="method.set_current" class="method"><code>pub fn <a href="#method.set_current" class="fnname">set_current</a>(&amp;mut self, board: <a class="struct" href="../board/struct.Board.html" title="struct draught::board::Board">Board</a>)</code><a href="#method.set_current" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#102-104" title="goto source code">[src]</a></h4><div class="docblock"><p>Set current board to given</p>
</div><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;width: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;height: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;piece_rows: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;first_turn: <a class="enum" href="../board/enums/enum.Team.html" title="enum draught::board::enums::Team">Team</a><br>) -&gt; <a class="struct" href="struct.Game.html" title="struct draught::game::Game">Game</a></code><a href="#method.new" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#107-115" title="goto source code">[src]</a></h4><h4 id="method.new_with_canvas" class="method"><code>pub fn <a href="#method.new_with_canvas" class="fnname">new_with_canvas</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;width: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;height: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;piece_rows: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;first_turn: <a class="enum" href="../board/enums/enum.Team.html" title="enum draught::board::enums::Team">Team</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;canvas_id: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;canvas_width: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u32.html">u32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;canvas_height: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u32.html">u32</a><br>) -&gt; <a class="struct" href="struct.Game.html" title="struct draught::game::Game">Game</a></code><a href="#method.new_with_canvas" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#117-127" title="goto source code">[src]</a></h4><h4 id="method.set_painter" class="method"><code>pub fn <a href="#method.set_painter" class="fnname">set_painter</a>(&amp;mut self, value: <a class="struct" href="../paint/struct.Painter.html" title="struct draught::paint::Painter">Painter</a>)</code><a href="#method.set_painter" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#129-131" title="goto source code">[src]</a></h4><h4 id="method.draw" class="method"><code>pub fn <a href="#method.draw" class="fnname">draw</a>(&amp;self)</code><a href="#method.draw" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#133-138" title="goto source code">[src]</a></h4></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="struct.Game.html" title="struct draught::game::Game">Game</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#23" title="goto source code">[src]</a></h3></summary><div class="impl-items"><h4 id="method.fmt" class="method hidden trait-impl"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a href="#method.fmt" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#23" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><h3 id="impl-Display" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Display.html" title="trait core::fmt::Display">Display</a> for <a class="struct" href="struct.Game.html" title="struct draught::game::Game">Game</a></code><a href="#impl-Display" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#141-145" title="goto source code">[src]</a></h3></summary><div class="impl-items"><h4 id="method.fmt-1" class="method hidden trait-impl"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Display.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a href="#method.fmt-1" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#142-144" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Display.html#tymethod.fmt">Read more</a></p>
</div><h4 id="method.current_cell_state" class="method"><code>pub fn <a href="#method.current_cell_state" class="fnname">current_cell_state</a>(&amp;self, idx: <a class="struct" href="../board/struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a>) -&gt; <a class="struct" href="../board/struct.Square.html" title="struct draught::board::Square">Square</a></code><a href="#method.current_cell_state" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#59-61" title="goto source code">[src]</a></h4><h4 id="method.make_move" class="method"><code>pub fn <a href="#method.make_move" class="fnname">make_move</a>(&amp;mut self, from: <a class="struct" href="../board/struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a>, to: <a class="struct" href="../board/struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a>) -&gt; <a class="enum" href="../board/enums/enum.Moveable.html" title="enum draught::board::enums::Moveable">Moveable</a></code><a href="#method.make_move" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#64-85" title="goto source code">[src]</a></h4><div class="docblock"><p>Attempt to make a move given a source and destination index</p>
</div><h4 id="method.execute_move" class="method"><code>pub fn <a href="#method.execute_move" class="fnname">execute_move</a>(&amp;mut self, from: <a class="struct" href="../board/struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a>, to: <a class="struct" href="../board/struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a>)</code><a href="#method.execute_move" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#88-91" title="goto source code">[src]</a></h4><div class="docblock"><p>Update board state with given move and push new board into current state</p>
</div><h4 id="method.execute_jump" class="method"><code>pub fn <a href="#method.execute_jump" class="fnname">execute_jump</a>(&amp;mut self, from: <a class="struct" href="../board/struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a>, to: <a class="struct" href="../board/struct.BrdIdx.html" title="struct draught::board::BrdIdx">BrdIdx</a>)</code><a href="#method.execute_jump" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#94-97" title="goto source code">[src]</a></h4><div class="docblock"><p>Update board state with given jump move and push new board into current state</p>
</div><h4 id="method.push_new_board" class="method"><code>pub fn <a href="#method.push_new_board" class="fnname">push_new_board</a>(&amp;mut self, board: <a class="struct" href="../board/struct.Board.html" title="struct draught::board::Board">Board</a>)</code><a href="#method.push_new_board" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#100-103" title="goto source code">[src]</a></h4><div class="docblock"><p>Push current board into the previous turns and set given board to current</p>
</div><h4 id="method.set_current" class="method"><code>pub fn <a href="#method.set_current" class="fnname">set_current</a>(&amp;mut self, board: <a class="struct" href="../board/struct.Board.html" title="struct draught::board::Board">Board</a>)</code><a href="#method.set_current" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#106-108" title="goto source code">[src]</a></h4><div class="docblock"><p>Set current board to given</p>
</div><h4 id="method.new" class="method"><code>pub fn <a href="#method.new" class="fnname">new</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;width: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;height: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;piece_rows: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;first_turn: <a class="enum" href="../board/enums/enum.Team.html" title="enum draught::board::enums::Team">Team</a><br>) -&gt; <a class="struct" href="struct.Game.html" title="struct draught::game::Game">Game</a></code><a href="#method.new" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#111-119" title="goto source code">[src]</a></h4><h4 id="method.new_with_canvas" class="method"><code>pub fn <a href="#method.new_with_canvas" class="fnname">new_with_canvas</a>(<br>&nbsp;&nbsp;&nbsp;&nbsp;width: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;height: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;piece_rows: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.usize.html">usize</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;first_turn: <a class="enum" href="../board/enums/enum.Team.html" title="enum draught::board::enums::Team">Team</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;canvas_id: &amp;<a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.str.html">str</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;canvas_width: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u32.html">u32</a>, <br>&nbsp;&nbsp;&nbsp;&nbsp;canvas_height: <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u32.html">u32</a><br>) -&gt; <a class="struct" href="struct.Game.html" title="struct draught::game::Game">Game</a></code><a href="#method.new_with_canvas" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#121-131" title="goto source code">[src]</a></h4><h4 id="method.set_painter" class="method"><code>pub fn <a href="#method.set_painter" class="fnname">set_painter</a>(&amp;mut self, value: <a class="struct" href="../paint/struct.Painter.html" title="struct draught::paint::Painter">Painter</a>)</code><a href="#method.set_painter" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#133-135" title="goto source code">[src]</a></h4><h4 id="method.draw" class="method"><code>pub fn <a href="#method.draw" class="fnname">draw</a>(&amp;self)</code><a href="#method.draw" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#137-142" title="goto source code">[src]</a></h4></div></details><h2 id="trait-implementations" class="small-section-header">Trait Implementations<a href="#trait-implementations" class="anchor"></a></h2><div id="trait-implementations-list"><details class="rustdoc-toggle implementors-toggle" open><summary><h3 id="impl-Debug" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html" title="trait core::fmt::Debug">Debug</a> for <a class="struct" href="struct.Game.html" title="struct draught::game::Game">Game</a></code><a href="#impl-Debug" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#23" title="goto source code">[src]</a></h3></summary><div class="impl-items"><h4 id="method.fmt" class="method hidden trait-impl"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a href="#method.fmt" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#23" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Debug.html#tymethod.fmt">Read more</a></p>
</div></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><h3 id="impl-Display" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/fmt/trait.Display.html" title="trait core::fmt::Display">Display</a> for <a class="struct" href="struct.Game.html" title="struct draught::game::Game">Game</a></code><a href="#impl-Display" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#145-149" title="goto source code">[src]</a></h3></summary><div class="impl-items"><h4 id="method.fmt-1" class="method hidden trait-impl"><code>fn <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Display.html#tymethod.fmt" class="fnname">fmt</a>(&amp;self, f: &amp;mut <a class="struct" href="https://doc.rust-lang.org/nightly/core/fmt/struct.Formatter.html" title="struct core::fmt::Formatter">Formatter</a>&lt;'_&gt;) -&gt; <a class="type" href="https://doc.rust-lang.org/nightly/core/fmt/type.Result.html" title="type core::fmt::Result">Result</a></code><a href="#method.fmt-1" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#146-148" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Formats the value using the given formatter. <a href="https://doc.rust-lang.org/nightly/core/fmt/trait.Display.html#tymethod.fmt">Read more</a></p>
</div></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><h3 id="impl-From%3CGame%3E" class="impl"><code class="in-band">impl <a class="trait" href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html" title="trait core::convert::From">From</a>&lt;<a class="struct" href="struct.Game.html" title="struct draught::game::Game">Game</a>&gt; for <a class="struct" href="https://docs.rs/wasm-bindgen/0.2/wasm_bindgen/struct.JsValue.html" title="struct wasm_bindgen::JsValue">JsValue</a></code><a href="#impl-From%3CGame%3E" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#22" title="goto source code">[src]</a></h3></summary><div class="impl-items"><h4 id="method.from" class="method hidden trait-impl"><code>fn <a href="https://doc.rust-lang.org/nightly/core/convert/trait.From.html#tymethod.from" class="fnname">from</a>(value: <a class="struct" href="struct.Game.html" title="struct draught::game::Game">Game</a>) -&gt; Self</code><a href="#method.from" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#22" title="goto source code">[src]</a></h4><div class='docblock hidden'><p>Performs the conversion.</p>
</div></div></details><details class="rustdoc-toggle implementors-toggle" open><summary><h3 id="impl-FromWasmAbi" class="impl"><code class="in-band">impl <a class="trait" href="https://docs.rs/wasm-bindgen/0.2/wasm_bindgen/convert/traits/trait.FromWasmAbi.html" title="trait wasm_bindgen::convert::traits::FromWasmAbi">FromWasmAbi</a> for <a class="struct" href="struct.Game.html" title="struct draught::game::Game">Game</a></code><a href="#impl-FromWasmAbi" class="anchor"></a><a class="srclink" href="../../src/draught/game/mod.rs.html#22" title="goto source code">[src]</a></h3></summary><div class="impl-items"><h4 id="associatedtype.Abi-1" class="type trait-impl"><code>type <a href="https://docs.rs/wasm-bindgen/0.2/wasm_bindgen/convert/traits/trait.FromWasmAbi.html#associatedtype.Abi" class="type">Abi</a> = <a class="primitive" href="https://doc.rust-lang.org/nightly/std/primitive.u32.html">u32</a></code><a href="#associatedtype.Abi-1" class="anchor"></a></h4><div class='docblock'><p>The wasm ABI type that this converts from when coming back out from the
ABI boundary. <a href="https://docs.rs/wasm-bindgen/0.2/wasm_bindgen/convert/traits/trait.FromWasmAbi.html#associatedtype.Abi">Read more</a></p>

File diff suppressed because one or more lines are too long

View File

@ -802,6 +802,10 @@
<span id="799">799</span>
<span id="800">800</span>
<span id="801">801</span>
<span id="802">802</span>
<span id="803">803</span>
<span id="804">804</span>
<span id="805">805</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="doccomment">//! Board module for components related to the checkers board and game structure</span>
@ -938,6 +942,10 @@
<span class="ident">row</span>, <span class="ident">col</span>
}
}
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">eq</span> (<span class="kw-2">&amp;</span><span class="self">self</span>, <span class="ident">other</span>: <span class="kw-2">&amp;</span><span class="ident">BrdIdx</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">bool</span> {
<span class="kw-2">*</span><span class="self">self</span> <span class="op">=</span><span class="op">=</span> <span class="kw-2">*</span><span class="ident">other</span>
}
}
<span class="kw">impl</span> <span class="ident">Display</span> <span class="kw">for</span> <span class="ident">BrdIdx</span> {

View File

@ -146,6 +146,10 @@
<span id="143">143</span>
<span id="144">144</span>
<span id="145">145</span>
<span id="146">146</span>
<span id="147">147</span>
<span id="148">148</span>
<span id="149">149</span>
</pre><div class="example-wrap"><pre class="rust ">
<span class="doccomment">//! Top-level object for managing [`Board`]s, applying and managing turns</span>
@ -205,6 +209,10 @@
<span class="self">self</span>.<span class="ident">current</span>.<span class="ident">current_turn</span>
}
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">current_cell_state</span>(<span class="kw-2">&amp;</span><span class="self">self</span>, <span class="ident">idx</span>: <span class="ident">BrdIdx</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">Square</span> {
<span class="self">self</span>.<span class="ident">current</span>.<span class="ident">cell</span>(<span class="self">self</span>.<span class="ident">current</span>.<span class="ident">cell_idx</span>(<span class="ident">idx</span>))
}
<span class="doccomment">/// Attempt to make a move given a source and destination index</span>
<span class="kw">pub</span> <span class="kw">fn</span> <span class="ident">make_move</span>(<span class="kw-2">&amp;</span><span class="kw-2">mut</span> <span class="self">self</span>, <span class="ident">from</span>: <span class="ident">BrdIdx</span>, <span class="ident">to</span>: <span class="ident">BrdIdx</span>) <span class="op">-</span><span class="op">&gt;</span> <span class="ident">Moveable</span> {
<span class="kw">let</span> <span class="ident">able</span> <span class="op">=</span> <span class="self">self</span>.<span class="ident">current</span>.<span class="ident">can_move</span>(<span class="ident">from</span>, <span class="ident">to</span>);