define transmission behaviour from server to UE #6

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opened 2020-02-24 14:42:29 +00:00 by Sarsoo · 2 comments
Sarsoo commented 2020-02-24 14:42:29 +00:00 (Migrated from github.com)

probably with the group ID in the header of packets.

  • port pool behaviour, port per source?
  • try and make as concurrent as possible?
probably with the group ID in the header of packets. * port pool behaviour, port per source? * try and make as concurrent as possible?
Sarsoo commented 2020-02-24 14:47:02 +00:00 (Migrated from github.com)

Sarsoo/LiveScan3D-Android#1 for header propagation throughout app.
Sarsoo/LiveScan3D#9 for header inclusion for transmission

Sarsoo/LiveScan3D-Android#1 for header propagation throughout app. Sarsoo/LiveScan3D#9 for header inclusion for transmission
Sarsoo commented 2020-02-28 10:32:29 +00:00 (Migrated from github.com)

dynamically use Tx/Rx buffers per source for transfer server -> UE?

dynamically use Tx/Rx buffers per source for transfer server -> UE?
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