added to intro and livescan intro
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@ -182,6 +182,11 @@ e, the ability to capture and stream 3D renderings of objects and people
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over the internet using consumer-grade hardware has many possible applications.
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\end_layout
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\begin_layout Standard
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This represents one of the most direct evolutions of traditional video streaming
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when applied to this new technological space.
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\end_layout
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\begin_layout Standard
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The
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\noun on
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@ -246,8 +251,40 @@ literal "false"
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Xbox Kinect
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\noun default
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v2 camera to record and transmit 3D renders over an IP network.
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A server which can manage multiple clients processes, reconstructs and
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displays the renderings in real-time.
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A server can manage multiple clients simultaneously and is responsible
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for processing, reconstructing and displaying the renderings in real-time.
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\end_layout
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\begin_layout Standard
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These renderings take the form of a point cloud, a collection of 3D co-ordinates
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indicating the position of each voxel (3D pixel) and it's associated RGB
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colour value.
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As a result of it's analogous nature to a traditional frame of 2D video,
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the terms
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\begin_inset Quotes eld
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\end_inset
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render
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\begin_inset Quotes erd
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\end_inset
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,
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\begin_inset Quotes eld
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\end_inset
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point cloud
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\begin_inset Quotes erd
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\end_inset
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and
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\begin_inset Quotes eld
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\end_inset
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frame
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\begin_inset Quotes erd
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\end_inset
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are used interchangeably from here.
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\end_layout
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\begin_layout Subsection
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@ -959,7 +996,6 @@ Conclusions
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\end_layout
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\begin_layout Standard
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\start_of_appendix
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\begin_inset CommandInset bibtex
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LatexCommand bibtex
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btprint "btPrintCited"
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@ -969,6 +1005,15 @@ options "bibtotoc"
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\end_inset
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\end_layout
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\begin_layout Standard
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\start_of_appendix
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\begin_inset FloatList figure
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\end_inset
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\end_layout
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\end_body
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