added notes, changed report layout

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aj 2020-03-10 18:33:07 +00:00
parent 462210775c
commit 599c405d2d
2 changed files with 59 additions and 9 deletions

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@ -16,7 +16,7 @@ todonotes
\language_package default \language_package default
\inputencoding auto \inputencoding auto
\fontencoding global \fontencoding global
\font_roman "utopia" "default" \font_roman "times" "default"
\font_sans "default" "default" \font_sans "default" "default"
\font_typewriter "default" "default" \font_typewriter "default" "default"
\font_math "auto" "auto" \font_math "auto" "auto"
@ -34,7 +34,7 @@ todonotes
\bibtex_command biber \bibtex_command biber
\index_command default \index_command default
\paperfontsize default \paperfontsize default
\spacing single \spacing onehalf
\use_hyperref false \use_hyperref false
\pdf_title "Holoportation" \pdf_title "Holoportation"
\pdf_author "Andy Pack" \pdf_author "Andy Pack"
@ -77,9 +77,9 @@ todonotes
\color #008000 \color #008000
\end_index \end_index
\leftmargin 2cm \leftmargin 2cm
\topmargin 2cm \topmargin 2.2cm
\rightmargin 2cm \rightmargin 2cm
\bottommargin 2cm \bottommargin 2.2cm
\secnumdepth 3 \secnumdepth 3
\tocdepth 3 \tocdepth 3
\paragraph_separation skip \paragraph_separation skip
@ -89,7 +89,7 @@ todonotes
\quotes_style english \quotes_style english
\dynamic_quotes 0 \dynamic_quotes 0
\papercolumns 1 \papercolumns 1
\papersides 2 \papersides 1
\paperpagestyle fancy \paperpagestyle fancy
\bullet 1 0 9 -1 \bullet 1 0 9 -1
\tracking_changes false \tracking_changes false
@ -131,7 +131,7 @@ Andy Pack
\end_layout \end_layout
\begin_layout Standard \begin_layout Standard
\begin_inset VSpace 10pheight% \begin_inset VSpace 4pheight%
\end_inset \end_inset
@ -144,7 +144,7 @@ Andy Pack
\size large \size large
A dissertation submitted to the Department of Electronic Engineering in A dissertation submitted to the Department of Electronic Engineering in
partial fulfilment of the Degree of Bachelor of Engineering in Electronic partial fulfilment of the Degree of Bachelor of Engineering in Electronic
Engineering. Engineering
\end_layout \end_layout
\begin_layout Standard \begin_layout Standard
@ -244,13 +244,26 @@ Andy Pack / 6420013
\end_layout \end_layout
\begin_layout Left Footer \begin_layout Left Footer
January 2020 May 2020
\end_layout \end_layout
\begin_layout Section \begin_layout Section
Introduction Introduction
\end_layout \end_layout
\begin_layout Standard
\begin_inset Flex TODO Note (inline)
status open
\begin_layout Plain Layout
add proper intro about XR and new media
\end_layout
\end_inset
\end_layout
\begin_layout Standard \begin_layout Standard
The aim of this project is to develop a piece of software capable of supporting The aim of this project is to develop a piece of software capable of supporting
multi-source holoportation (hologram teleportation) using the multi-source holoportation (hologram teleportation) using the
@ -602,7 +615,7 @@ Xbox
\noun on \noun on
Kinect Kinect
\noun default \noun default
is a series of depth aware cameras produced my is a series of depth aware cameras produced by
\noun on \noun on
Microsoft Microsoft
\noun default \noun default

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notes/README.md Normal file
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# Notes
## Objectives
> The aim of this project is to realise the advanced feature of simultaneously teleport objects from different locations. The main challenge is to correctly interpret the frames received from the various clients in order to avoid poor QoE due to the overlapping frames and to maintain low complexity and processing times.
* Allow display of multiple sources simultaneously
- Serverside OpenGL display, Mobile AR
- Additionally allow independent movement, rotation etc
* Extend network capabilities of suite to allow the ***efficient*** collation of frames from multiple sources for delivery to UE
* Employ network behaviours that mitigate higher bandwidth requirements
## Significance
## Challenges
* Synchronising clients
- Important - When sources temporally coherent, multiple band locations etc
- Not important - Sources are completely independent
* Bandwidth
- *n* sources **could** use *n* times as much bandwidth
- Compression?
- Stream only bodies?
- Multiple TCP connections
* Shift in experience paradigm
- Not one connection to one source but a session to view multiple streams
- Could change behaviour with poor network conditions
* Identification of clients and sources (handshake)
## Mid-Year Feedback
* Link citations better
* Intro - add objectives
* Future works - Gantt Chart?
* Writing style
* Motivation, technical challenges/targets
* Relate technical details/achievements to state of field