name: Build-Release on: workflow_dispatch: inputs: tag: description: "tag: git tag you want create. (sample 1.0.0)" required: true dry-run: description: "dry-run: false = create release/nuget. true = never create release/nuget." required: true default: false type: boolean jobs: update-packagejson: uses: Cysharp/Actions/.github/workflows/update-packagejson.yaml@main with: file-path: ./src/MemoryPack.Unity/Assets/Plugins/MemoryPack/package.json tag: ${{ inputs.tag }} dry-run: ${{ inputs.dry-run }} push-tag: false build-dotnet: needs: [update-packagejson] runs-on: ubuntu-latest timeout-minutes: 10 steps: - run: echo ${{ needs.update-packagejson.outputs.sha }} - uses: actions/checkout@v3 with: ref: ${{ needs.update-packagejson.outputs.sha }} - uses: Cysharp/Actions/.github/actions/setup-dotnet@main with: dotnet-version: | 6.0.x 7.0.x # pack nuget - run: dotnet build -c Release -p:Version=${{ inputs.tag }} - run: dotnet test -c Release --no-build - run: dotnet pack -c Release --no-build -p:Version=${{ inputs.tag }} -o ./publish - uses: actions/upload-artifact@v3 with: name: nuget path: ./publish build-unity: needs: [update-packagejson] strategy: matrix: unity: ["2021.3.11f1"] include: - unity: 2021.3.11f1 license: UNITY_LICENSE_2021 runs-on: ubuntu-latest timeout-minutes: 15 steps: - run: echo ${{ needs.update-packagejson.outputs.sha }} - uses: actions/checkout@v3 with: ref: ${{ needs.update-packagejson.outputs.sha }} # Execute scripts: Export Package # /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export - name: Export unitypackage uses: game-ci/unity-builder@v2 env: UNITY_LICENSE: ${{ secrets[matrix.license] }} with: projectPath: src/MemoryPack.Unity unityVersion: ${{ matrix.unity }} targetPlatform: StandaloneLinux64 buildMethod: PackageExporter.Export versioning: None # check meta files - uses: Cysharp/Actions/.github/actions/check-metas@main with: directory: src/MemoryPack.Unity # Store artifacts. - uses: actions/upload-artifact@v3 with: name: MemoryPack.${{ inputs.tag }}.unitypackage path: ./src/MemoryPack.Unity/MemoryPack.${{ inputs.tag }}.unitypackage if-no-files-found: error # release create-release: needs: [update-packagejson, build-dotnet, build-unity] uses: Cysharp/Actions/.github/workflows/create-release.yaml@main with: dry-run: ${{ inputs.dry-run }} commit-id: ${{ needs.update-packagejson.outputs.sha }} tag: ${{ inputs.tag }} push-tag: true nuget-push: true unitypackage-upload: true unitypackage-name: MemoryPack.${{ inputs.tag }}.unitypackage unitypackage-path: ./MemoryPack.${{ inputs.tag }}.unitypackage/MemoryPack.${{ inputs.tag }}.unitypackage secrets: inherit cleanup: if: needs.update-packagejson.outputs.is-branch-created == 'true' needs: [update-packagejson, create-release] uses: Cysharp/Actions/.github/workflows/clean-packagejson-branch.yaml@main with: branch: ${{ needs.update-packagejson.outputs.branch-name }}