Adds a setting to force some types to always be included in the emitted types.

This is useful to support, for example, enum types whose values
	are significant but whose type is not explicitly used in the
	functions prototypes.
This commit is contained in:
Marco Mastropaolo 2023-09-26 15:41:35 +02:00
parent 2c57dced0f
commit 1e7d81d618
2 changed files with 12 additions and 1 deletions

View File

@ -32,6 +32,7 @@ pub struct BindgenOptions {
pub csharp_use_nint_types: bool,
pub csharp_imported_namespaces: Vec<String>,
pub csharp_generate_const_filter: fn(const_name: &str) -> bool,
pub always_included_types: Vec<String>,
}
impl Default for Builder {
@ -57,6 +58,7 @@ impl Default for Builder {
csharp_use_nint_types: true,
csharp_imported_namespaces: vec![],
csharp_generate_const_filter: |_| false,
always_included_types: vec![],
},
}
}
@ -87,7 +89,14 @@ impl Builder {
self
}
/// Adds a list of types that will always be considered to be included in the
/// generated bindings, even if not part of any function signature
pub fn always_included_types<I, S>(mut self, always_included_types: I) -> Builder
where I: IntoIterator<Item = S>, S: ToString
{
self.options.always_included_types.extend(always_included_types.into_iter().map(|v| v.to_string()));
self
}
/// add original extern call type prefix to rust wrapper,
/// `return {rust_method_type_path}::foo()`

View File

@ -78,6 +78,8 @@ pub(crate) fn generate(
}
}
using_types.extend(options.always_included_types.iter().cloned());
let structs = reduce_struct(&structs, &field_map, &using_types);
let enums = reduce_enum(&enums, &field_map, &using_types);