working OpenCV environment with conan management + CMake
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.gitignore
vendored
247
.gitignore
vendored
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*.exe
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*.exe
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*.out
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*.out
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*.app
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*.app
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## Ignore Visual Studio temporary files, build results, and
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## files generated by popular Visual Studio add-ons.
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# User-specific files
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*.suo
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*.user
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*.userosscache
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*.sln.docstates
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# User-specific files (MonoDevelop/Xamarin Studio)
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*.userprefs
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# Build results
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[Dd]ebug/
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[Dd]ebugPublic/
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[Rr]elease/
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[Rr]eleases/
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x64/
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x86/
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bld/
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[Bb]in/
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[Bb]uild/
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[Oo]bj/
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[Ll]og/
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# Visual Studio 2015 cache/options directory
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.vs/
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# Uncomment if you have tasks that create the project's static files in wwwroot
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#wwwroot/
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# MSTest test Results
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[Tt]est[Rr]esult*/
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[Bb]uild[Ll]og.*
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# NUNIT
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*.VisualState.xml
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TestResult.xml
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# Build Results of an ATL Project
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[Dd]ebugPS/
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[Rr]eleasePS/
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dlldata.c
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# DNX
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project.lock.json
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artifacts/
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*_i.c
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*_p.c
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*_i.h
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*.ilk
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*.meta
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*.obj
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*.pch
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*.pdb
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*.pgc
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*.pgd
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*.rsp
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*.sbr
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*.tlb
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*.tli
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*.tlh
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*.tmp
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*.tmp_proj
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*.log
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*.vspscc
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*.vssscc
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.builds
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*.pidb
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*.svclog
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*.scc
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# Chutzpah Test files
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_Chutzpah*
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# Visual C++ cache files
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ipch/
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*.aps
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*.ncb
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*.opendb
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*.opensdf
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*.sdf
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*.cachefile
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# Visual Studio profiler
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*.psess
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*.vsp
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*.vspx
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*.sap
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# TFS 2012 Local Workspace
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$tf/
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# Guidance Automation Toolkit
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*.gpState
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# ReSharper is a .NET coding add-in
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_ReSharper*/
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*.[Rr]e[Ss]harper
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*.DotSettings.user
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# JustCode is a .NET coding add-in
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.JustCode
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# TeamCity is a build add-in
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_TeamCity*
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# DotCover is a Code Coverage Tool
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*.dotCover
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# NCrunch
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_NCrunch_*
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.*crunch*.local.xml
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nCrunchTemp_*
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# MightyMoose
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*.mm.*
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AutoTest.Net/
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# Web workbench (sass)
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.sass-cache/
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# Installshield output folder
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[Ee]xpress/
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# DocProject is a documentation generator add-in
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DocProject/buildhelp/
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DocProject/Help/*.HxT
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DocProject/Help/*.HxC
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DocProject/Help/*.hhc
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DocProject/Help/*.hhk
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DocProject/Help/*.hhp
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DocProject/Help/Html2
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DocProject/Help/html
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# Click-Once directory
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publish/
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# Publish Web Output
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*.[Pp]ublish.xml
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*.azurePubxml
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# TODO: Comment the next line if you want to checkin your web deploy settings
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# but database connection strings (with potential passwords) will be unencrypted
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*.pubxml
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*.publishproj
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# NuGet Packages
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*.nupkg
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# The packages folder can be ignored because of Package Restore
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**/packages/*
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# except build/, which is used as an MSBuild target.
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!**/packages/build/
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# Uncomment if necessary however generally it will be regenerated when needed
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#!**/packages/repositories.config
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# NuGet v3's project.json files produces more ignoreable files
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*.nuget.props
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*.nuget.targets
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# Microsoft Azure Build Output
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csx/
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*.build.csdef
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# Microsoft Azure Emulator
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ecf/
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rcf/
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# Windows Store app package directories and files
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AppPackages/
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BundleArtifacts/
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Package.StoreAssociation.xml
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_pkginfo.txt
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# Visual Studio cache files
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# files ending in .cache can be ignored
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*.[Cc]ache
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# but keep track of directories ending in .cache
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!*.[Cc]ache/
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# Others
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ClientBin/
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~$*
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*~
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*.dbmdl
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*.dbproj.schemaview
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*.pfx
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*.publishsettings
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node_modules/
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orleans.codegen.cs
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# Since there are multiple workflows, uncomment next line to ignore bower_components
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# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
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#bower_components/
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# RIA/Silverlight projects
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Generated_Code/
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# Backup & report files from converting an old project file
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# to a newer Visual Studio version. Backup files are not needed,
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# because we have git ;-)
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_UpgradeReport_Files/
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Backup*/
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UpgradeLog*.XML
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UpgradeLog*.htm
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# SQL Server files
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*.mdf
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*.ldf
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# Business Intelligence projects
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*.rdl.data
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*.bim.layout
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*.bim_*.settings
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# Microsoft Fakes
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FakesAssemblies/
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# GhostDoc plugin setting file
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*.GhostDoc.xml
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# Node.js Tools for Visual Studio
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.ntvs_analysis.dat
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# Visual Studio 6 build log
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*.plg
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# Visual Studio 6 workspace options file
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*.opt
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# Visual Studio LightSwitch build output
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**/*.HTMLClient/GeneratedArtifacts
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**/*.DesktopClient/GeneratedArtifacts
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**/*.DesktopClient/ModelManifest.xml
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**/*.Server/GeneratedArtifacts
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**/*.Server/ModelManifest.xml
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_Pvt_Extensions
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# Paket dependency manager
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.paket/paket.exe
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paket-files/
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# FAKE - F# Make
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.fake/
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# JetBrains Rider
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.idea/
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*.sln.iml
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29
CMakeLists.txt
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CMakeLists.txt
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# CMakeList.txt : CMake project for ImageMan, include source and define
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# project specific logic here.
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#
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cmake_minimum_required (VERSION 3.8)
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project (ImageMan)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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if(NOT EXISTS "${CMAKE_BINARY_DIR}/conan.cmake")
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message(STATUS "Downloading conan.cmake from https://github.com/conan-io/cmake-conan")
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file(DOWNLOAD "https://github.com/conan-io/cmake-conan/raw/v0.15/conan.cmake"
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"${CMAKE_BINARY_DIR}/conan.cmake"
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TLS_VERIFY ON)
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endif()
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include(${CMAKE_BINARY_DIR}/conan.cmake)
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conan_cmake_run(REQUIRES opencv/4.5.1
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BASIC_SETUP CMAKE_TARGETS
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BUILD missing)
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configure_file(clouds.jpg bin/clouds.jpg COPYONLY)
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configure_file(holoshot.png bin/holoshot.png COPYONLY)
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# Add source to this project's executable.
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add_executable (ImageMan "ImageMan.cpp" "ImageMan.h")
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target_link_libraries(ImageMan CONAN_PKG::opencv)
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CMakeSettings.json
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{
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"configurations": [
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{
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"name": "x64-Debug (default)",
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"generator": "Ninja",
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"configurationType": "Debug",
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"inheritEnvironments": [ "msvc_x64_x64" ],
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"buildRoot": "${projectDir}\\build",
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"installRoot": "${projectDir}\\out\\install\\${name}",
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"cmakeCommandArgs": "",
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"buildCommandArgs": "",
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"ctestCommandArgs": "",
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"variables": []
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}
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]
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}
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ImageMan.cpp
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// ImageMan.cpp : Defines the entry point for the application.
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//
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#include "ImageMan.h"
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using namespace std;
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using namespace cv;
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int main()
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{
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//Mat image = imread("clouds.jpg");
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Mat image = imread("holoshot.png");
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cout << "image size: (" << image.size() << ")" << endl;
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try {
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//resize(image, image, cv::Size(1000, 1000), INTER_AREA);
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GaussianBlur(image, image, Size(17, 17), 3.0, 3.0);
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//Sobel(image, image, -1, 1, 1);
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imshow("image", image);
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waitKey();
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}
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catch (cv::Exception e) {
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cout << "error: " << e.what() << endl;
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}
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return 0;
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}
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ImageMan.h
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// ImageMan.h : Include file for standard system include files,
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// or project specific include files.
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#pragma once
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#include <iostream>
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#include "opencv2/imgproc.hpp"
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#include "opencv2/imgcodecs.hpp"
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#include "opencv2/highgui.hpp"
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// TODO: Reference additional headers your program requires here.
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# ImageMan
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# ImageMan
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testing c++ package dependency management and OpenCV
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Testing c++ package dependency management and OpenCV
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Using Conan + CMake
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BIN
clouds.jpg
Normal file
BIN
clouds.jpg
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Binary file not shown.
After Width: | Height: | Size: 3.6 MiB |
BIN
holoshot.png
Normal file
BIN
holoshot.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 243 KiB |
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