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https://github.com/Sarsoo/Spotify.NET.git
synced 2024-12-24 06:56:27 +00:00
Added missing async methods
This commit is contained in:
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df53f75368
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@ -1864,6 +1864,15 @@ namespace SpotifyAPI.Web
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return DownloadData<AvailabeDevices>(_builder.GetDevices());
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return DownloadData<AvailabeDevices>(_builder.GetDevices());
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}
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}
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/// <summary>
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/// Get information about a user’s available devices.
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/// </summary>
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/// <returns></returns>
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public Task<AvailabeDevices> GetDevicesAsync()
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{
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return DownloadDataAsync<AvailabeDevices>(_builder.GetDevices());
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}
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/// <summary>
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/// <summary>
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/// Get information about the user’s current playback state, including track, track progress, and active device.
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/// Get information about the user’s current playback state, including track, track progress, and active device.
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/// </summary>
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/// </summary>
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@ -1874,6 +1883,16 @@ namespace SpotifyAPI.Web
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return DownloadData<PlaybackContext>(_builder.GetPlayback(market));
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return DownloadData<PlaybackContext>(_builder.GetPlayback(market));
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}
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}
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/// <summary>
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/// Get information about the user’s current playback state, including track, track progress, and active device.
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/// </summary>
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/// <param name="market">An ISO 3166-1 alpha-2 country code. Provide this parameter if you want to apply Track Relinking.</param>
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/// <returns></returns>
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public Task<PlaybackContext> GetPlaybackAsync(string market = "")
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{
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return DownloadDataAsync<PlaybackContext>(_builder.GetPlayback(market));
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}
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/// <summary>
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/// <summary>
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/// Get the object currently being played on the user’s Spotify account.
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/// Get the object currently being played on the user’s Spotify account.
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/// </summary>
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/// </summary>
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@ -1884,6 +1903,16 @@ namespace SpotifyAPI.Web
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return DownloadData<PlaybackContext>(_builder.GetPlayingTrack(market));
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return DownloadData<PlaybackContext>(_builder.GetPlayingTrack(market));
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}
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}
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/// <summary>
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/// Get the object currently being played on the user’s Spotify account.
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/// </summary>
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/// <param name="market">An ISO 3166-1 alpha-2 country code. Provide this parameter if you want to apply Track Relinking.</param>
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/// <returns></returns>
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public Task<PlaybackContext> GetPlayingTrackAsync(string market = "")
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{
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return DownloadDataAsync<PlaybackContext>(_builder.GetPlayingTrack(market));
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}
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/// <summary>
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/// <summary>
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/// Transfer playback to a new device and determine if it should start playing.
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/// Transfer playback to a new device and determine if it should start playing.
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/// </summary>
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/// </summary>
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@ -1896,6 +1925,18 @@ namespace SpotifyAPI.Web
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public ErrorResponse TransferPlayback(string deviceId, bool play = false) => TransferPlayback(
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public ErrorResponse TransferPlayback(string deviceId, bool play = false) => TransferPlayback(
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new List<string> { deviceId }, play);
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new List<string> { deviceId }, play);
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/// <summary>
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/// Transfer playback to a new device and determine if it should start playing.
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/// </summary>
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/// <param name="deviceId">ID of the device on which playback should be started/transferred to</param>
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/// <param name="play">
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/// true: ensure playback happens on new device.
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/// false or not provided: keep the current playback state.
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/// </param>
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/// <returns></returns>
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public Task<ErrorResponse> TransferPlaybackAsync(string deviceId, bool play = false) => TransferPlaybackAsync(
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new List<string> { deviceId }, play);
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/// <summary>
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/// <summary>
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/// Transfer playback to a new device and determine if it should start playing.
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/// Transfer playback to a new device and determine if it should start playing.
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/// NOTE: Although an array is accepted, only a single device_id is currently supported. Supplying more than one will return 400 Bad Request
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/// NOTE: Although an array is accepted, only a single device_id is currently supported. Supplying more than one will return 400 Bad Request
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@ -1916,6 +1957,26 @@ namespace SpotifyAPI.Web
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return UploadData<ErrorResponse>(_builder.TransferPlayback(), ob.ToString(Formatting.None), "PUT");
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return UploadData<ErrorResponse>(_builder.TransferPlayback(), ob.ToString(Formatting.None), "PUT");
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}
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}
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/// <summary>
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/// Transfer playback to a new device and determine if it should start playing.
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/// NOTE: Although an array is accepted, only a single device_id is currently supported. Supplying more than one will return 400 Bad Request
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/// </summary>
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/// <param name="deviceIds">A array containing the ID of the device on which playback should be started/transferred.</param>
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/// <param name="play">
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/// true: ensure playback happens on new device.
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/// false or not provided: keep the current playback state.
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/// </param>
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/// <returns></returns>
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public Task<ErrorResponse> TransferPlaybackAsync(List<string> deviceIds, bool play = false)
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{
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JObject ob = new JObject()
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{
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{ "play", play },
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{ "device_ids", new JArray(deviceIds) }
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};
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return UploadDataAsync<ErrorResponse>(_builder.TransferPlayback(), ob.ToString(Formatting.None), "PUT");
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}
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/// <summary>
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/// <summary>
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/// Start a new context or resume current playback on the user’s active device.
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/// Start a new context or resume current playback on the user’s active device.
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/// </summary>
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/// </summary>
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@ -1938,6 +1999,28 @@ namespace SpotifyAPI.Web
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return UploadData<ErrorResponse>(_builder.ResumePlayback(deviceId), ob.ToString(Formatting.None), "PUT");
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return UploadData<ErrorResponse>(_builder.ResumePlayback(deviceId), ob.ToString(Formatting.None), "PUT");
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}
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}
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/// <summary>
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/// Start a new context or resume current playback on the user’s active device.
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/// </summary>
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/// <param name="deviceId">The id of the device this command is targeting. If not supplied, the user's currently active device is the target.</param>
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/// <param name="contextUri">Spotify URI of the context to play.</param>
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/// <param name="uris">A JSON array of the Spotify track URIs to play.</param>
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/// <param name="offset">Indicates from where in the context playback should start.
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/// Only available when context_uri corresponds to an album or playlist object, or when the uris parameter is used.</param>
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/// <returns></returns>
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public Task<ErrorResponse> ResumePlaybackAsync(string deviceId = "", string contextUri = "", List<string> uris = null,
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int? offset = null)
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{
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JObject ob = new JObject();
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if (!string.IsNullOrEmpty(contextUri))
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ob.Add("context_uri", contextUri);
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if (uris != null)
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ob.Add("uris", new JArray(uris));
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if (offset != null)
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ob.Add("offset", new JObject { { "position", offset } });
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return UploadDataAsync<ErrorResponse>(_builder.ResumePlayback(deviceId), ob.ToString(Formatting.None), "PUT");
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}
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/// <summary>
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/// <summary>
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/// Start a new context or resume current playback on the user’s active device.
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/// Start a new context or resume current playback on the user’s active device.
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/// </summary>
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/// </summary>
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@ -1960,6 +2043,28 @@ namespace SpotifyAPI.Web
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return UploadData<ErrorResponse>(_builder.ResumePlayback(deviceId), ob.ToString(Formatting.None), "PUT");
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return UploadData<ErrorResponse>(_builder.ResumePlayback(deviceId), ob.ToString(Formatting.None), "PUT");
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}
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}
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/// <summary>
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/// Start a new context or resume current playback on the user’s active device.
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/// </summary>
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/// <param name="deviceId">The id of the device this command is targeting. If not supplied, the user's currently active device is the target.</param>
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/// <param name="contextUri">Spotify URI of the context to play.</param>
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/// <param name="uris">A JSON array of the Spotify track URIs to play.</param>
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/// <param name="offset">Indicates from where in the context playback should start.
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/// Only available when context_uri corresponds to an album or playlist object, or when the uris parameter is used.</param>
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/// <returns></returns>
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public Task<ErrorResponse> ResumePlaybackAsync(string deviceId = "", string contextUri = "", List<string> uris = null,
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string offset = "")
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{
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JObject ob = new JObject();
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if (!string.IsNullOrEmpty(contextUri))
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ob.Add("context_uri", contextUri);
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if (uris != null)
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ob.Add("uris", new JArray(uris));
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if (!string.IsNullOrEmpty(offset))
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ob.Add("offset", new JObject { { "uri", offset } });
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return UploadDataAsync<ErrorResponse>(_builder.ResumePlayback(deviceId), ob.ToString(Formatting.None), "PUT");
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}
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/// <summary>
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/// <summary>
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/// Pause playback on the user’s account.
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/// Pause playback on the user’s account.
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/// </summary>
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/// </summary>
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@ -1970,6 +2075,16 @@ namespace SpotifyAPI.Web
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return UploadData<ErrorResponse>(_builder.PausePlayback(deviceId), string.Empty, "PUT");
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return UploadData<ErrorResponse>(_builder.PausePlayback(deviceId), string.Empty, "PUT");
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}
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}
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/// <summary>
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/// Pause playback on the user’s account.
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/// </summary>
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/// <param name="deviceId">The id of the device this command is targeting. If not supplied, the user's currently active device is the target.</param>
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/// <returns></returns>
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public Task<ErrorResponse> PausePlaybackAsync(string deviceId = "")
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{
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return UploadDataAsync<ErrorResponse>(_builder.PausePlayback(deviceId), string.Empty, "PUT");
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}
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/// <summary>
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/// <summary>
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/// Skips to next track in the user’s queue.
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/// Skips to next track in the user’s queue.
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/// </summary>
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/// </summary>
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@ -1980,6 +2095,16 @@ namespace SpotifyAPI.Web
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return UploadData<ErrorResponse>(_builder.SkipPlaybackToNext(deviceId), string.Empty);
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return UploadData<ErrorResponse>(_builder.SkipPlaybackToNext(deviceId), string.Empty);
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}
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}
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/// <summary>
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/// Skips to next track in the user’s queue.
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/// </summary>
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/// <param name="deviceId">The id of the device this command is targeting. If not supplied, the user's currently active device is the target.</param>
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/// <returns></returns>
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public Task<ErrorResponse> SkipPlaybackToNextAsync(string deviceId = "")
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{
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return UploadDataAsync<ErrorResponse>(_builder.SkipPlaybackToNext(deviceId), string.Empty);
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}
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/// <summary>
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/// <summary>
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/// Skips to previous track in the user’s queue.
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/// Skips to previous track in the user’s queue.
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/// Note that this will ALWAYS skip to the previous track, regardless of the current track’s progress.
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/// Note that this will ALWAYS skip to the previous track, regardless of the current track’s progress.
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@ -1992,6 +2117,18 @@ namespace SpotifyAPI.Web
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return UploadData<ErrorResponse>(_builder.SkipPlaybackToPrevious(deviceId), string.Empty);
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return UploadData<ErrorResponse>(_builder.SkipPlaybackToPrevious(deviceId), string.Empty);
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}
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}
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/// <summary>
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/// Skips to previous track in the user’s queue.
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/// Note that this will ALWAYS skip to the previous track, regardless of the current track’s progress.
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/// Returning to the start of the current track should be performed using the https://api.spotify.com/v1/me/player/seek endpoint.
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/// </summary>
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/// <param name="deviceId">The id of the device this command is targeting. If not supplied, the user's currently active device is the target.</param>
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/// <returns></returns>
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public Task<ErrorResponse> SkipPlaybackToPreviousAsync(string deviceId = "")
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{
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return UploadDataAsync<ErrorResponse>(_builder.SkipPlaybackToPrevious(deviceId), string.Empty);
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}
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/// <summary>
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/// <summary>
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/// Seeks to the given position in the user’s currently playing track.
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/// Seeks to the given position in the user’s currently playing track.
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/// </summary>
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/// </summary>
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@ -2004,6 +2141,18 @@ namespace SpotifyAPI.Web
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return UploadData<ErrorResponse>(_builder.SeekPlayback(positionMs, deviceId), string.Empty, "PUT");
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return UploadData<ErrorResponse>(_builder.SeekPlayback(positionMs, deviceId), string.Empty, "PUT");
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}
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}
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/// <summary>
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/// Seeks to the given position in the user’s currently playing track.
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/// </summary>
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/// <param name="positionMs">The position in milliseconds to seek to. Must be a positive number.
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/// Passing in a position that is greater than the length of the track will cause the player to start playing the next song.</param>
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/// <param name="deviceId">The id of the device this command is targeting. If not supplied, the user's currently active device is the target.</param>
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/// <returns></returns>
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public Task<ErrorResponse> SeekPlaybackAsync(int positionMs, string deviceId = "")
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{
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return UploadDataAsync<ErrorResponse>(_builder.SeekPlayback(positionMs, deviceId), string.Empty, "PUT");
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}
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/// <summary>
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/// <summary>
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/// Set the repeat mode for the user’s playback. Options are repeat-track, repeat-context, and off.
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/// Set the repeat mode for the user’s playback. Options are repeat-track, repeat-context, and off.
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/// </summary>
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/// </summary>
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@ -2015,6 +2164,17 @@ namespace SpotifyAPI.Web
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return UploadData<ErrorResponse>(_builder.SetRepeatMode(state, deviceId), string.Empty, "PUT");
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return UploadData<ErrorResponse>(_builder.SetRepeatMode(state, deviceId), string.Empty, "PUT");
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}
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}
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/// <summary>
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/// Set the repeat mode for the user’s playback. Options are repeat-track, repeat-context, and off.
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/// </summary>
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/// <param name="state">track, context or off. </param>
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/// <param name="deviceId">The id of the device this command is targeting. If not supplied, the user's currently active device is the target.</param>
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/// <returns></returns>
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public Task<ErrorResponse> SetRepeatModeAsync(RepeatState state, string deviceId = "")
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{
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return UploadDataAsync<ErrorResponse>(_builder.SetRepeatMode(state, deviceId), string.Empty, "PUT");
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}
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/// <summary>
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/// <summary>
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/// Set the volume for the user’s current playback device.
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/// Set the volume for the user’s current playback device.
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/// </summary>
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/// </summary>
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@ -2026,6 +2186,17 @@ namespace SpotifyAPI.Web
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return UploadData<ErrorResponse>(_builder.SetVolume(volumePercent, deviceId), string.Empty, "PUT");
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return UploadData<ErrorResponse>(_builder.SetVolume(volumePercent, deviceId), string.Empty, "PUT");
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}
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}
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/// <summary>
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/// Set the volume for the user’s current playback device.
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/// </summary>
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/// <param name="volumePercent">Integer. The volume to set. Must be a value from 0 to 100 inclusive.</param>
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/// <param name="deviceId">The id of the device this command is targeting. If not supplied, the user's currently active device is the target.</param>
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/// <returns></returns>
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public Task<ErrorResponse> SetVolumeAsync(int volumePercent, string deviceId = "")
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{
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return UploadDataAsync<ErrorResponse>(_builder.SetVolume(volumePercent, deviceId), string.Empty, "PUT");
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}
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/// <summary>
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/// <summary>
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/// Toggle shuffle on or off for user’s playback.
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/// Toggle shuffle on or off for user’s playback.
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/// </summary>
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/// </summary>
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@ -2037,6 +2208,17 @@ namespace SpotifyAPI.Web
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return UploadData<ErrorResponse>(_builder.SetShuffle(shuffle, deviceId), string.Empty, "PUT");
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return UploadData<ErrorResponse>(_builder.SetShuffle(shuffle, deviceId), string.Empty, "PUT");
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}
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}
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/// <summary>
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/// Toggle shuffle on or off for user’s playback.
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/// </summary>
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/// <param name="shuffle">True or False</param>
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/// <param name="deviceId">The id of the device this command is targeting. If not supplied, the user's currently active device is the target.</param>
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/// <returns></returns>
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public Task<ErrorResponse> SetShuffleAsync(bool shuffle, string deviceId = "")
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{
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return UploadDataAsync<ErrorResponse>(_builder.SetShuffle(shuffle, deviceId), string.Empty, "PUT");
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}
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#endregion
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#endregion
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#region Util
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#region Util
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