Pink/Assets/Scripts/Mechanics/Hot.cs

18 lines
474 B
C#

using UnityEngine;
namespace Pink.Mechanics
{
public class Hot : MonoBehaviour
{
void OnTriggerEnter2D(Collider2D collider)
{
var player = collider.gameObject.GetComponent<PinkController>();
if (player != null)
{
Debug.Log("Player Burnt");
player.health.Hurt(2f);
collider.gameObject.GetComponent<Rigidbody2D>().velocity *= -0.8f;
}
}
}
}