Pink/Assets/Graphics/Hero Knight - Pixel Art/Sprites
2020-10-06 20:25:14 +01:00
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Background.png restructure assets, add second scene 2020-10-01 23:35:00 +01:00
Background.png.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00
BlockFlash.png restructure assets, add second scene 2020-10-01 23:35:00 +01:00
BlockFlash.png.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00
EnvironmentTiles.png restructure assets, add second scene 2020-10-01 23:35:00 +01:00
EnvironmentTiles.png.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_BlockNoEffect_n.png adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
HeroKnight_BlockNoEffect_n.png.meta adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
HeroKnight_BlockNoEffect_o.png adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
HeroKnight_BlockNoEffect_o.png.meta adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
HeroKnight_BlockNoEffect_p.png adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
HeroKnight_BlockNoEffect_p.png.meta adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
HeroKnight_BlockNoEffect_s.png adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
HeroKnight_BlockNoEffect_s.png.meta adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
HeroKnight_BlockNoEffect.png restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_BlockNoEffect.png.meta adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
HeroKnight_DeathNoBlood_n.png adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
HeroKnight_DeathNoBlood_n.png.meta adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
HeroKnight_DeathNoBlood_o.png adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
HeroKnight_DeathNoBlood_o.png.meta adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
HeroKnight_DeathNoBlood_p.png adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
HeroKnight_DeathNoBlood_p.png.meta adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
HeroKnight_DeathNoBlood_s.png adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
HeroKnight_DeathNoBlood_s.png.meta adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
HeroKnight_DeathNoBlood.png restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight_DeathNoBlood.png.meta adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
HeroKnight_n.png adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
HeroKnight_n.png.meta adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
HeroKnight_o.png adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
HeroKnight_o.png.meta adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
HeroKnight_p.png adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
HeroKnight_p.png.meta adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
HeroKnight_s.png adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
HeroKnight_s.png.meta adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
heroknight.laigter adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
heroknight.laigter.meta adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
HeroKnight.png restructure assets, add second scene 2020-10-01 23:35:00 +01:00
HeroKnight.png.meta adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
SlideDust.png restructure assets, add second scene 2020-10-01 23:35:00 +01:00
SlideDust.png.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00