Pink/ProjectSettings
2020-10-06 20:25:14 +01:00
..
AudioManager.asset initial commit 2020-09-23 00:54:30 +01:00
ClusterInputManager.asset initial commit 2020-09-23 00:54:30 +01:00
DynamicsManager.asset initial commit 2020-09-23 00:54:30 +01:00
EditorBuildSettings.asset adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
EditorSettings.asset initial commit 2020-09-23 00:54:30 +01:00
GraphicsSettings.asset initial commit 2020-09-23 00:54:30 +01:00
InputManager.asset initial commit 2020-09-23 00:54:30 +01:00
NavMeshAreas.asset initial commit 2020-09-23 00:54:30 +01:00
NetworkManager.asset initial commit 2020-09-23 00:54:30 +01:00
PackageManagerSettings.asset initial commit 2020-09-23 00:54:30 +01:00
Physics2DSettings.asset initial commit 2020-09-23 00:54:30 +01:00
PresetManager.asset initial commit 2020-09-23 00:54:30 +01:00
ProjectSettings.asset adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
ProjectVersion.txt added spawning and dying 2020-10-01 18:11:43 +01:00
QualitySettings.asset initial commit 2020-09-23 00:54:30 +01:00
TagManager.asset adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
TimelineSettings.asset initial commit 2020-09-23 00:54:30 +01:00
TimeManager.asset initial commit 2020-09-23 00:54:30 +01:00
UnityConnectSettings.asset initial commit 2020-09-23 00:54:30 +01:00
URPProjectSettings.asset initial commit 2020-09-23 00:54:30 +01:00
VersionControlSettings.asset initial commit 2020-09-23 00:54:30 +01:00
VFXManager.asset initial commit 2020-09-23 00:54:30 +01:00
XRSettings.asset initial commit 2020-09-23 00:54:30 +01:00