Pink/Assets
2020-10-06 20:25:14 +01:00
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Graphics adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
Materials adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
Prefabs adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
Render initial commit 2020-09-23 00:54:30 +01:00
Scenes adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
Scripts adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
Signals proper camera shake, fruit animators, main menu 2020-10-03 09:40:51 +01:00
TextMesh Pro proper camera shake, fruit animators, main menu 2020-10-03 09:40:51 +01:00
Graphics.meta restructure assets, add second scene 2020-10-01 23:35:00 +01:00
InputSystem.inputsettings.asset adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
InputSystem.inputsettings.asset.meta adding hero, migrating to input system, dissolve shader 2020-10-06 20:25:14 +01:00
Materials.meta initial commit 2020-09-23 00:54:30 +01:00
Prefabs.meta added spawning and dying 2020-10-01 18:11:43 +01:00
Render.meta initial commit 2020-09-23 00:54:30 +01:00
Scenes.meta initial commit 2020-09-23 00:54:30 +01:00
Scripts.meta initial commit 2020-09-23 00:54:30 +01:00
Signals.meta proper camera shake, fruit animators, main menu 2020-10-03 09:40:51 +01:00
TextMesh Pro.meta added spawning and dying 2020-10-01 18:11:43 +01:00