From af567ea159fa0ac6232d6ed5a5f14060526e2f0b Mon Sep 17 00:00:00 2001 From: aj Date: Thu, 1 Oct 2020 23:35:00 +0100 Subject: [PATCH] restructure assets, add second scene --- Assets/Graphics.meta | 8 + Assets/{ => Graphics}/Background.meta | 0 Assets/{ => Graphics}/Background/Blue.png | Bin .../{ => Graphics}/Background/Blue.png.meta | 0 Assets/{ => Graphics}/Background/Brown.png | Bin .../{ => Graphics}/Background/Brown.png.meta | 0 Assets/{ => Graphics}/Background/Gray.png | Bin .../{ => Graphics}/Background/Gray.png.meta | 0 Assets/{ => Graphics}/Background/Green.png | Bin .../{ => Graphics}/Background/Green.png.meta | 0 Assets/{ => Graphics}/Background/Pink.png | Bin .../{ => Graphics}/Background/Pink.png.meta | 0 Assets/{ => Graphics}/Background/Purple.png | Bin .../{ => Graphics}/Background/Purple.png.meta | 0 Assets/{ => Graphics}/Background/Tiles.meta | 0 .../Background/Tiles/Background.prefab | 0 .../Background/Tiles/Background.prefab.meta | 0 .../Background/Tiles/Blue.asset | 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b/Assets/Graphics/Hero Knight - Pixel Art/Demo/DestroyEvent_HeroKnight.cs.meta similarity index 100% rename from Assets/Hero Knight - Pixel Art/Demo/DestroyEvent_HeroKnight.cs.meta rename to Assets/Graphics/Hero Knight - Pixel Art/Demo/DestroyEvent_HeroKnight.cs.meta diff --git a/Assets/Hero Knight - Pixel Art/Demo/HeroKnight.cs b/Assets/Graphics/Hero Knight - Pixel Art/Demo/HeroKnight.cs similarity index 100% rename from Assets/Hero Knight - Pixel Art/Demo/HeroKnight.cs rename to Assets/Graphics/Hero Knight - Pixel Art/Demo/HeroKnight.cs diff --git a/Assets/Hero Knight - Pixel Art/Demo/HeroKnight.cs.meta b/Assets/Graphics/Hero Knight - Pixel Art/Demo/HeroKnight.cs.meta similarity index 100% rename from Assets/Hero Knight - Pixel Art/Demo/HeroKnight.cs.meta rename to Assets/Graphics/Hero Knight - Pixel Art/Demo/HeroKnight.cs.meta diff --git a/Assets/Hero Knight - Pixel Art/Demo/HeroKnight.prefab b/Assets/Graphics/Hero Knight - Pixel Art/Demo/HeroKnight.prefab similarity index 100% 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Art/Demo/Sensor_HeroKnight.cs rename to Assets/Graphics/Hero Knight - Pixel Art/Demo/Sensor_HeroKnight.cs diff --git a/Assets/Hero Knight - Pixel Art/Demo/Sensor_HeroKnight.cs.meta b/Assets/Graphics/Hero Knight - Pixel Art/Demo/Sensor_HeroKnight.cs.meta similarity index 100% rename from Assets/Hero Knight - Pixel Art/Demo/Sensor_HeroKnight.cs.meta rename to Assets/Graphics/Hero Knight - Pixel Art/Demo/Sensor_HeroKnight.cs.meta diff --git a/Assets/Hero Knight - Pixel Art/Demo/SlideDust.prefab b/Assets/Graphics/Hero Knight - Pixel Art/Demo/SlideDust.prefab similarity index 100% rename from Assets/Hero Knight - Pixel Art/Demo/SlideDust.prefab rename to Assets/Graphics/Hero Knight - Pixel Art/Demo/SlideDust.prefab diff --git a/Assets/Hero Knight - Pixel Art/Demo/SlideDust.prefab.meta b/Assets/Graphics/Hero Knight - Pixel Art/Demo/SlideDust.prefab.meta similarity index 100% rename from Assets/Hero Knight - Pixel Art/Demo/SlideDust.prefab.meta rename to Assets/Graphics/Hero Knight - Pixel Art/Demo/SlideDust.prefab.meta diff --git a/Assets/Hero Knight - Pixel Art/Environment.meta b/Assets/Graphics/Hero Knight - Pixel Art/Environment.meta similarity index 100% rename from Assets/Hero Knight - Pixel Art/Environment.meta rename to Assets/Graphics/Hero Knight - Pixel Art/Environment.meta diff --git a/Assets/Hero Knight - Pixel Art/Environment/EnvironmentPalette_HeroKnight.prefab b/Assets/Graphics/Hero Knight - Pixel Art/Environment/EnvironmentPalette_HeroKnight.prefab similarity index 100% rename from Assets/Hero Knight - Pixel Art/Environment/EnvironmentPalette_HeroKnight.prefab rename to Assets/Graphics/Hero Knight - Pixel Art/Environment/EnvironmentPalette_HeroKnight.prefab diff --git a/Assets/Hero Knight - Pixel Art/Environment/EnvironmentPalette_HeroKnight.prefab.meta b/Assets/Graphics/Hero Knight - Pixel Art/Environment/EnvironmentPalette_HeroKnight.prefab.meta similarity index 100% rename from Assets/Hero Knight - Pixel 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Art/Environment/EnvironmentTiles_3.asset.meta diff --git a/Assets/Hero Knight - Pixel Art/Environment/Walls_noFriction.physicsMaterial2D b/Assets/Graphics/Hero Knight - Pixel Art/Environment/Walls_noFriction.physicsMaterial2D similarity index 100% rename from Assets/Hero Knight - Pixel Art/Environment/Walls_noFriction.physicsMaterial2D rename to Assets/Graphics/Hero Knight - Pixel Art/Environment/Walls_noFriction.physicsMaterial2D diff --git a/Assets/Hero Knight - Pixel Art/Environment/Walls_noFriction.physicsMaterial2D.meta b/Assets/Graphics/Hero Knight - Pixel Art/Environment/Walls_noFriction.physicsMaterial2D.meta similarity index 100% rename from Assets/Hero Knight - Pixel Art/Environment/Walls_noFriction.physicsMaterial2D.meta rename to Assets/Graphics/Hero Knight - Pixel Art/Environment/Walls_noFriction.physicsMaterial2D.meta diff --git a/Assets/Hero Knight - Pixel Art/Sprites.meta b/Assets/Graphics/Hero Knight - Pixel Art/Sprites.meta similarity index 100% rename from Assets/Hero Knight - Pixel Art/Sprites.meta rename to Assets/Graphics/Hero Knight - Pixel Art/Sprites.meta diff --git a/Assets/Hero Knight - Pixel Art/Sprites/Background.png b/Assets/Graphics/Hero Knight - Pixel Art/Sprites/Background.png similarity index 100% rename from Assets/Hero Knight - Pixel Art/Sprites/Background.png rename to Assets/Graphics/Hero Knight - Pixel Art/Sprites/Background.png diff --git a/Assets/Hero Knight - Pixel Art/Sprites/Background.png.meta b/Assets/Graphics/Hero Knight - Pixel Art/Sprites/Background.png.meta similarity index 87% rename from Assets/Hero Knight - Pixel Art/Sprites/Background.png.meta rename to Assets/Graphics/Hero Knight - Pixel Art/Sprites/Background.png.meta index 6c55c6c..9e84406 100644 --- a/Assets/Hero Knight - Pixel Art/Sprites/Background.png.meta +++ b/Assets/Graphics/Hero Knight - Pixel Art/Sprites/Background.png.meta @@ -1,9 +1,9 @@ fileFormatVersion: 2 guid: 33dccf83b7f7f294992c97ebe1990464 TextureImporter: - fileIDToRecycleName: {} 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(32x32)_normal_n.png diff --git a/Assets/Main Characters/Pink Man/Fall (32x32)_normal_n.png.meta b/Assets/Graphics/Main Characters/Pink Man/Fall (32x32)_normal_n.png.meta similarity index 100% rename from Assets/Main Characters/Pink Man/Fall (32x32)_normal_n.png.meta rename to Assets/Graphics/Main Characters/Pink Man/Fall (32x32)_normal_n.png.meta diff --git a/Assets/Main Characters/Pink Man/Hit (32x32).png b/Assets/Graphics/Main Characters/Pink Man/Hit (32x32).png similarity index 100% rename from Assets/Main Characters/Pink Man/Hit (32x32).png rename to Assets/Graphics/Main Characters/Pink Man/Hit (32x32).png diff --git a/Assets/Main Characters/Pink Man/Hit (32x32).png.meta b/Assets/Graphics/Main Characters/Pink Man/Hit (32x32).png.meta similarity index 100% rename from Assets/Main Characters/Pink Man/Hit (32x32).png.meta rename to Assets/Graphics/Main Characters/Pink Man/Hit (32x32).png.meta diff --git a/Assets/Main Characters/Pink Man/Hit (32x32)_normal_n.png b/Assets/Graphics/Main 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b/Assets/Scripts/Items/FruitController.cs index e7dac7f..6683978 100644 --- a/Assets/Scripts/Items/FruitController.cs +++ b/Assets/Scripts/Items/FruitController.cs @@ -1,4 +1,5 @@ using UnityEngine; +using UnityEngine.SceneManagement; using Pink.Mechanics; namespace Pink.Items @@ -14,6 +15,8 @@ namespace Pink.Items if (userController != null) { animator.SetTrigger("collected"); + Collect(); + SceneManager.LoadScene("second"); } } diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index f29d60e..64da267 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -8,4 +8,7 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scenes/Main.unity guid: 7479f83407a9de8479cd007fd8c9978b + - enabled: 1 + path: Assets/Scenes/Second.unity + guid: c832522614be414ada6fae5281eb2666 m_configObjects: {}