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b/Assets/Graphics/Hero Knight - Pixel Art/Demo/HeroKnight.prefab.meta similarity index 100% rename from Assets/Hero Knight - Pixel Art/Demo/HeroKnight.prefab.meta rename to Assets/Graphics/Hero Knight - Pixel Art/Demo/HeroKnight.prefab.meta diff --git a/Assets/Hero Knight - Pixel Art/Demo/HeroKnight_Green.prefab b/Assets/Graphics/Hero Knight - Pixel Art/Demo/HeroKnight_Green.prefab similarity index 100% rename from Assets/Hero Knight - Pixel Art/Demo/HeroKnight_Green.prefab rename to Assets/Graphics/Hero Knight - Pixel Art/Demo/HeroKnight_Green.prefab diff --git a/Assets/Hero Knight - Pixel Art/Demo/HeroKnight_Green.prefab.meta b/Assets/Graphics/Hero Knight - Pixel Art/Demo/HeroKnight_Green.prefab.meta similarity index 100% rename from Assets/Hero Knight - Pixel Art/Demo/HeroKnight_Green.prefab.meta rename to Assets/Graphics/Hero Knight - Pixel Art/Demo/HeroKnight_Green.prefab.meta diff --git a/Assets/Hero Knight - Pixel Art/Demo/HeroKnight_Yellow.prefab b/Assets/Graphics/Hero Knight - Pixel Art/Demo/HeroKnight_Yellow.prefab similarity index 100% rename from Assets/Hero Knight - Pixel Art/Demo/HeroKnight_Yellow.prefab rename to Assets/Graphics/Hero Knight - Pixel Art/Demo/HeroKnight_Yellow.prefab diff --git a/Assets/Hero Knight - Pixel Art/Demo/HeroKnight_Yellow.prefab.meta b/Assets/Graphics/Hero Knight - Pixel Art/Demo/HeroKnight_Yellow.prefab.meta similarity index 100% rename from Assets/Hero Knight - Pixel Art/Demo/HeroKnight_Yellow.prefab.meta rename to Assets/Graphics/Hero Knight - Pixel Art/Demo/HeroKnight_Yellow.prefab.meta diff --git a/Assets/Hero Knight - Pixel Art/Demo/Sensor_HeroKnight.cs b/Assets/Graphics/Hero Knight - Pixel Art/Demo/Sensor_HeroKnight.cs similarity index 100% rename from Assets/Hero Knight - Pixel Art/Demo/Sensor_HeroKnight.cs rename to Assets/Graphics/Hero Knight - Pixel Art/Demo/Sensor_HeroKnight.cs diff --git a/Assets/Hero Knight - Pixel Art/Demo/Sensor_HeroKnight.cs.meta b/Assets/Graphics/Hero Knight - Pixel 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a/Assets/Hero Knight - Pixel Art/Environment/EnvironmentTiles_1.asset.meta b/Assets/Graphics/Hero Knight - Pixel Art/Environment/EnvironmentTiles_1.asset.meta similarity index 100% rename from Assets/Hero Knight - Pixel Art/Environment/EnvironmentTiles_1.asset.meta rename to Assets/Graphics/Hero Knight - Pixel Art/Environment/EnvironmentTiles_1.asset.meta diff --git a/Assets/Hero Knight - Pixel Art/Environment/EnvironmentTiles_2.asset b/Assets/Graphics/Hero Knight - Pixel Art/Environment/EnvironmentTiles_2.asset similarity index 100% rename from Assets/Hero Knight - Pixel Art/Environment/EnvironmentTiles_2.asset rename to Assets/Graphics/Hero Knight - Pixel Art/Environment/EnvironmentTiles_2.asset diff --git a/Assets/Hero Knight - Pixel Art/Environment/EnvironmentTiles_2.asset.meta b/Assets/Graphics/Hero Knight - Pixel Art/Environment/EnvironmentTiles_2.asset.meta similarity index 100% rename from Assets/Hero Knight - Pixel Art/Environment/EnvironmentTiles_2.asset.meta rename to Assets/Graphics/Hero Knight - Pixel Art/Environment/EnvironmentTiles_2.asset.meta diff --git a/Assets/Hero Knight - Pixel Art/Environment/EnvironmentTiles_3.asset b/Assets/Graphics/Hero Knight - Pixel Art/Environment/EnvironmentTiles_3.asset similarity index 100% rename from Assets/Hero Knight - Pixel Art/Environment/EnvironmentTiles_3.asset rename to Assets/Graphics/Hero Knight - Pixel Art/Environment/EnvironmentTiles_3.asset diff --git a/Assets/Hero Knight - Pixel Art/Environment/EnvironmentTiles_3.asset.meta b/Assets/Graphics/Hero Knight - Pixel Art/Environment/EnvironmentTiles_3.asset.meta similarity index 100% rename from Assets/Hero Knight - Pixel Art/Environment/EnvironmentTiles_3.asset.meta rename to Assets/Graphics/Hero Knight - Pixel Art/Environment/EnvironmentTiles_3.asset.meta diff --git a/Assets/Hero Knight - Pixel Art/Environment/Walls_noFriction.physicsMaterial2D b/Assets/Graphics/Hero Knight - Pixel Art/Environment/Walls_noFriction.physicsMaterial2D similarity index 100% rename from Assets/Hero Knight - Pixel Art/Environment/Walls_noFriction.physicsMaterial2D rename to Assets/Graphics/Hero Knight - Pixel Art/Environment/Walls_noFriction.physicsMaterial2D diff --git a/Assets/Hero Knight - Pixel Art/Environment/Walls_noFriction.physicsMaterial2D.meta b/Assets/Graphics/Hero Knight - Pixel Art/Environment/Walls_noFriction.physicsMaterial2D.meta similarity index 100% rename from Assets/Hero Knight - Pixel Art/Environment/Walls_noFriction.physicsMaterial2D.meta rename to Assets/Graphics/Hero Knight - Pixel Art/Environment/Walls_noFriction.physicsMaterial2D.meta diff --git a/Assets/Hero Knight - Pixel Art/Sprites.meta b/Assets/Graphics/Hero Knight - Pixel Art/Sprites.meta similarity index 100% rename from Assets/Hero Knight - Pixel Art/Sprites.meta rename to Assets/Graphics/Hero Knight - Pixel Art/Sprites.meta diff --git a/Assets/Hero Knight - Pixel Art/Sprites/Background.png b/Assets/Graphics/Hero Knight - Pixel Art/Sprites/Background.png similarity index 100% rename from Assets/Hero Knight - Pixel Art/Sprites/Background.png rename to Assets/Graphics/Hero Knight - Pixel Art/Sprites/Background.png diff --git a/Assets/Hero Knight - Pixel Art/Sprites/Background.png.meta b/Assets/Graphics/Hero Knight - Pixel Art/Sprites/Background.png.meta similarity index 87% rename from Assets/Hero Knight - Pixel Art/Sprites/Background.png.meta rename to Assets/Graphics/Hero Knight - Pixel Art/Sprites/Background.png.meta index 6c55c6c..9e84406 100644 --- a/Assets/Hero Knight - Pixel Art/Sprites/Background.png.meta +++ b/Assets/Graphics/Hero Knight - Pixel Art/Sprites/Background.png.meta @@ -1,9 +1,9 @@ fileFormatVersion: 2 guid: 33dccf83b7f7f294992c97ebe1990464 TextureImporter: - fileIDToRecycleName: {} + internalIDToNameTable: [] externalObjects: {} - serializedVersion: 9 + serializedVersion: 11 mipmaps: mipMapMode: 0 enableMipMap: 0 @@ -23,6 +23,7 @@ TextureImporter: isReadable: 0 streamingMipmaps: 0 streamingMipmapsPriority: 0 + vTOnly: 0 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b/Assets/Scripts/Items/FruitController.cs index e7dac7f..6683978 100644 --- a/Assets/Scripts/Items/FruitController.cs +++ b/Assets/Scripts/Items/FruitController.cs @@ -1,4 +1,5 @@ using UnityEngine; +using UnityEngine.SceneManagement; using Pink.Mechanics; namespace Pink.Items @@ -14,6 +15,8 @@ namespace Pink.Items if (userController != null) { animator.SetTrigger("collected"); + Collect(); + SceneManager.LoadScene("second"); } } diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index f29d60e..64da267 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -8,4 +8,7 @@ EditorBuildSettings: - enabled: 1 path: Assets/Scenes/Main.unity guid: 7479f83407a9de8479cd007fd8c9978b + - enabled: 1 + path: Assets/Scenes/Second.unity + guid: c832522614be414ada6fae5281eb2666 m_configObjects: {}