#ifndef _BUFFER_GUARD #define _BUFFER_GUARD #include "util.h" #include "math.h" typedef struct Buffer { float* items; int length; Stats stats; } Buffer; Buffer getBuffer(int size) { float* memSpace = (float*) malloc(size * sizeof(float)); Buffer buffer = {memSpace, size, }; return buffer; } void aggregateBuffer(Buffer bufferIn, Buffer bufferOut, int groupSize) { int requiredGroups = ceil((float)bufferIn.length/groupSize); // number of groups int finalGroupSize = (bufferIn.length % groupSize) * groupSize; if(requiredGroups > bufferOut.length) // error { putFloat((float)bufferIn.length/groupSize); printf(" length out buffer required, %i provided\n", bufferOut.length); return; } int g; // for group number float *inputPtr = bufferIn.items; // cursor for full buffer float *outputPtr = bufferOut.items; // cursor for output buffer for(g = 0; g < requiredGroups; g++) { int length = groupSize; // length of this group's size if(g == requiredGroups - 1 && finalGroupSize != 0) length = finalGroupSize; // shorten if necessary *outputPtr = calculateMean(inputPtr, length); // SET inputPtr += length; // increment both outputPtr++; } } void clearBuffer(Buffer buffer) { int length = buffer.length; if(length > 0) { int i; float *bufferPtr = buffer.items; for(i = 0; i < length; i++) { *bufferPtr = 0.0; bufferPtr++; } } } void printBuffer(Buffer buffer) { putchar('['); int length = buffer.length; if(length > 0) { int i; float *ptr = buffer.items; for(i = 0; i < length; i++) { if(i > 0) printf(", "); putFloat(*ptr); ptr++; } } putchar(']'); } #endif